public static SuggestedMatch CreateMatchFromFirstFirstFourPlayers(List<Player> allPlayersRandomised, out List<Player> remainingPlayers) { if (allPlayersRandomised.Count < 4) { remainingPlayers = allPlayersRandomised; return null; } var p1 = allPlayersRandomised[0]; var p2 = allPlayersRandomised[1]; var p3 = allPlayersRandomised[2]; var p4 = allPlayersRandomised[3]; var match = new SuggestedMatch(p1, p2, p3, p4); remainingPlayers = allPlayersRandomised.Skip(4).ToList(); return match; }
private void AddMatch(SuggestedMatch match) { SuggestedMatches.Add(match); }