public static SuggestedMatch CreateMatchFromFirstFirstFourPlayers(List<Player> allPlayersRandomised, out List<Player> remainingPlayers)
        {
            if (allPlayersRandomised.Count < 4)
            {
                remainingPlayers = allPlayersRandomised;
                return null;
            }

            var p1 = allPlayersRandomised[0];
            var p2 = allPlayersRandomised[1];
            var p3 = allPlayersRandomised[2];
            var p4 = allPlayersRandomised[3];
            var match = new SuggestedMatch(p1, p2, p3, p4);
            remainingPlayers = allPlayersRandomised.Skip(4).ToList();
            return match;
        }
 private void AddMatch(SuggestedMatch match)
 {
     SuggestedMatches.Add(match);
 }