public float TouchRadius = .75f; private TouchManager manager; #endregion Fields #region Methods
private void Awake() { if (TouchManager.Instance == null) { gameObject.AddComponent <TouchManager>(); } manager = TouchManager.Instance; updateManager(); }
private void Awake() { shuttingDown = false; if (instance == null) { instance = this; } updateDPI(); StartCoroutine(lateAwake()); }
private void Awake() { shuttingDown = false; if (instance == null) instance = this; updateDPI(); StartCoroutine(lateAwake()); }