/// <summary> /// 创建新的 TB_Stu_FindPwd 对象。 /// </summary> /// <param name="id">Id 属性的初始值。</param> /// <param name="pwdKey">PwdKey 属性的初始值。</param> /// <param name="keyTime">KeyTime 属性的初始值。</param> /// <param name="keySwitch">KeySwitch 属性的初始值。</param> /// <param name="userId">UserId 属性的初始值。</param> public static TB_Stu_FindPwd CreateTB_Stu_FindPwd(global::System.Int32 id, global::System.Guid pwdKey, global::System.DateTime keyTime, global::System.Boolean keySwitch, global::System.Int32 userId) { TB_Stu_FindPwd tB_Stu_FindPwd = new TB_Stu_FindPwd(); tB_Stu_FindPwd.Id = id; tB_Stu_FindPwd.PwdKey = pwdKey; tB_Stu_FindPwd.KeyTime = keyTime; tB_Stu_FindPwd.KeySwitch = keySwitch; tB_Stu_FindPwd.UserId = userId; return tB_Stu_FindPwd; }
/// <summary> /// 用于向 TB_Stu_FindPwd EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToTB_Stu_FindPwd(TB_Stu_FindPwd tB_Stu_FindPwd) { base.AddObject("TB_Stu_FindPwd", tB_Stu_FindPwd); }