//-------------------------------------------------------------------- // MonoBehaviour Messages //-------------------------------------------------------------------- void Awake() { #if UNITY_EDITOR _gameViewBoundsProvider = CreateEditorScreenHelper(); #else _gameViewBoundsProvider = new UnityPlayerGameViewBoundsProvider(); #endif _gazeFocus = new GazeFocus(); _gazePointDataProvider = new GazePointDataProvider(this); _headPoseDataProvider = new HeadPoseDataProvider(); }