Beispiel #1
0
        //--------------------------------------------------------------------
        // MonoBehaviour Messages
        //--------------------------------------------------------------------

        void Awake()
        {
#if UNITY_EDITOR
            _gameViewBoundsProvider = CreateEditorScreenHelper();
#else
            _gameViewBoundsProvider = new UnityPlayerGameViewBoundsProvider();
#endif
            _gazeFocus = new GazeFocus();

            _gazePointDataProvider = new GazePointDataProvider(this);
            _headPoseDataProvider  = new HeadPoseDataProvider();
        }