示例#1
0
 public void LoadNewScreen(Screen.Screen newScreen)
 {
     currentScreen.UnloadContent();
     currentScreen = newScreen;
     currentScreen.Initialize();
     currentScreen.LoadContent(GraphicsDevice, Content);
 }
示例#2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     spriteBatch = new SpriteBatch(GraphicsDevice);
     currentScreen.LoadContent(GraphicsDevice, Content);
 }