private void BtnClearBoard_Click(object sender, RoutedEventArgs e)
 {
     for (int i = 0; i < buttons.Length; i++)
     {
         buttons[i].ClearValue(BackgroundProperty);
         buttons[i].IsEnabled = true;
         buttons[i].Content   = ' ';
         game            = new TicTacToe();
         LblTurn.Content = "Turn: Player " + game.GetCurrentPlayer;
     }
 }
        public MainWindow()
        {
            InitializeComponent();
            winCount = new int[] { 0, 0 }; //winCount[0] = player 1 and winCount[1] = player 2
            game     = new TicTacToe();
            buttons  = new Button[]
            {
                Btn0, Btn1, Btn2,
                Btn3, Btn4, Btn5,
                Btn6, Btn7, Btn8
            };


            LblTurn.Content = "Turn: Player " + game.GetCurrentPlayer;
        }