private void BtnClearBoard_Click(object sender, RoutedEventArgs e) { for (int i = 0; i < buttons.Length; i++) { buttons[i].ClearValue(BackgroundProperty); buttons[i].IsEnabled = true; buttons[i].Content = ' '; game = new TicTacToe(); LblTurn.Content = "Turn: Player " + game.GetCurrentPlayer; } }
public MainWindow() { InitializeComponent(); winCount = new int[] { 0, 0 }; //winCount[0] = player 1 and winCount[1] = player 2 game = new TicTacToe(); buttons = new Button[] { Btn0, Btn1, Btn2, Btn3, Btn4, Btn5, Btn6, Btn7, Btn8 }; LblTurn.Content = "Turn: Player " + game.GetCurrentPlayer; }