示例#1
0
        public static bool Send(Objects.Client client, uint creatureId)
        {
            AttackPacket p = new AttackPacket(client);
            p.CreatureId = creatureId;

            if (client.VersionNumber >= 860)
            {
                uint count = client.Player.AttackCount;
                p.Count = count;
            }
            return p.Send();
        }
示例#2
0
        public static bool Send(Objects.Client client, uint creatureId)
        {
            AttackPacket p = new AttackPacket(client);

            p.CreatureId = creatureId;

            if (client.VersionNumber >= 860)
            {
                uint count = client.Player.AttackCount;
                p.Count = count;
            }
            return(p.Send());
        }
示例#3
0
 public static bool Send(Objects.Client client)
 {
     AttackPacket p = new AttackPacket(client);
     return p.Send();
 }
示例#4
0
        public static bool Send(Objects.Client client)
        {
            AttackPacket p = new AttackPacket(client);

            return(p.Send());
        }