示例#1
0
 public void HandleCrateClicked(ObjectiveProgress progress, UXButton btn)
 {
     if (this.currentlyClaiming)
     {
         return;
     }
     if (progress.State == ObjectiveState.Active)
     {
         ObjectiveVO vO = progress.VO;
         if (vO == null)
         {
             Service.Logger.ErrorFormat("ObjectiveVO does not exist, objectivData:", new object[]
             {
                 progress.ObjectiveUid
             });
             return;
         }
         string crateRewardUid = vO.CrateRewardUid;
         CrateInfoModalScreen crateInfoModalScreen = CrateInfoModalScreen.CreateForObjectiveProgressInfo(crateRewardUid, progress);
         crateInfoModalScreen.IsAlwaysOnTop = true;
         Service.ScreenController.AddScreen(crateInfoModalScreen, true, false);
     }
     else if (progress.State == ObjectiveState.Complete && !progress.ClaimAttempt)
     {
         this.currentlyClaiming = true;
         this.objectiveManager.Claim(progress);
     }
 }
示例#2
0
        public override void Progress(BaseGoalProcessor processor, int amount, object cookie)
        {
            if (Service.PlanetRelocationController.IsRelocationInProgress())
            {
                return;
            }
            if (!this.processorMap.ContainsKey(processor))
            {
                return;
            }
            EventManager      eventManager      = Service.EventManager;
            ObjectiveProgress objectiveProgress = this.processorMap[processor];

            objectiveProgress.Count = Math.Min(objectiveProgress.Count + amount, objectiveProgress.Target);
            if (objectiveProgress.Count >= objectiveProgress.Target)
            {
                objectiveProgress.State = ObjectiveState.Complete;
                eventManager.SendEvent(EventId.UpdateObjectiveToastData, objectiveProgress);
                int objectiveProgressIndex = this.GetObjectiveProgressIndex(objectiveProgress.ObjectiveUid);
                eventManager.SendEvent(EventId.ObjectiveCompleted, objectiveProgressIndex);
                this.processorMap.Remove(processor);
                processor.Destroy();
            }
            eventManager.SendEvent(EventId.ObjectivesUpdated, objectiveProgress);
        }
示例#3
0
        protected override void FillProcessorMap()
        {
            if (this.processorMap.Count > 0)
            {
                Service.Logger.Error("Attempting to fill an already-full processorMap!");
            }
            CurrentPlayer currentPlayer = Service.CurrentPlayer;
            string        planetId      = currentPlayer.PlanetId;

            if (currentPlayer.Objectives.ContainsKey(planetId))
            {
                ObjectiveGroup objectiveGroup = currentPlayer.Objectives[planetId];
                int            i     = 0;
                int            count = objectiveGroup.ProgressObjects.Count;
                while (i < count)
                {
                    ObjectiveProgress objectiveProgress = objectiveGroup.ProgressObjects[i];
                    if (objectiveProgress.State == ObjectiveState.Active)
                    {
                        BaseGoalProcessor processor = GoalFactory.GetProcessor(objectiveProgress.VO, this);
                        this.processorMap.Add(processor, objectiveProgress);
                    }
                    i++;
                }
            }
        }
示例#4
0
        public void RefreshScreenForPlanetChange()
        {
            if (!this.CanRefresh(this.player))
            {
                this.objectivesPanel.Visible = false;
                if (this.objectiveController.ShouldShowObjectives())
                {
                    this.labelOperationsLocked.Visible = true;
                    this.labelOperationsLocked.Text    = this.lang.Get("NO_OBJECTIVES_AVAILABLE", new object[0]);
                }
                return;
            }
            if (!this.player.Objectives.ContainsKey(this.screen.viewingPlanetVO.Uid) || this.player.Objectives[this.screen.viewingPlanetVO.Uid].ProgressObjects.Count == 0)
            {
                this.objectivesPanel.Visible       = false;
                this.labelOperationsLocked.Visible = true;
                this.labelOperationsLocked.Text    = this.lang.Get("NO_OBJECTIVES_AVAILABLE", new object[0]);
                this.specialObjectiveIcon.Visible  = false;
                this.specialObjectiveFrame.Visible = false;
                return;
            }
            this.objectiveController.GetTimeData(this.lang, this.player.Objectives[this.screen.viewingPlanetVO.Uid], ref this.tempIsGrace, ref this.tempTimeString);
            this.objectivesPanel.Visible = true;
            ObjectiveGroup    objectiveGroup    = this.player.Objectives[this.screen.viewingPlanetVO.Uid];
            ObjectiveSeriesVO objectiveSeriesVO = Service.StaticDataController.Get <ObjectiveSeriesVO>(objectiveGroup.GroupSeriesId);

            this.specialObjectiveIcon.Visible  = objectiveSeriesVO.SpecialEvent;
            this.specialObjectiveFrame.Visible = objectiveSeriesVO.SpecialEvent;
            if (objectiveSeriesVO.SpecialEvent)
            {
                this.specialObjectiveIcon.LoadTexture(objectiveSeriesVO.EventIcon);
                this.specialObjectiveFrame.LoadTexture(objectiveSeriesVO.EventPlayArt);
                this.labelObjectivesTitle.Text = Service.Lang.Get(objectiveSeriesVO.ObjectiveString, new object[0]);
            }
            else
            {
                this.labelObjectivesTitle.Text = Service.Lang.Get("OBJECTIVES", new object[0]);
            }
            int i   = 0;
            int num = 3;

            while (i < num)
            {
                if (i >= objectiveGroup.ProgressObjects.Count)
                {
                    this.data[i].Objective = null;
                    this.data[i].BtnSupplyCrate.Visible = false;
                }
                else
                {
                    ObjectiveProgress objective = objectiveGroup.ProgressObjects[i];
                    this.data[i].Objective = objective;
                    this.data[i].BtnSupplyCrate.Visible     = true;
                    this.data[i].SpecailObjectiveFx.Visible = objectiveSeriesVO.SpecialEvent;
                    this.objectiveController.UpdateObjectiveEntry(this.data[i], this.tempIsGrace);
                }
                i++;
            }
            this.OnViewClockTime(0f);
        }
示例#5
0
        public int GetObjectiveProgressIndex(string objectiveUid)
        {
            int            num            = 0;
            CurrentPlayer  currentPlayer  = Service.CurrentPlayer;
            string         planetId       = currentPlayer.PlanetId;
            ObjectiveGroup objectiveGroup = null;

            if (objectiveUid != null && planetId != null && currentPlayer.Objectives != null && currentPlayer.Objectives.TryGetValue(planetId, out objectiveGroup))
            {
                int i     = 0;
                int count = objectiveGroup.ProgressObjects.Count;
                while (i < count)
                {
                    ObjectiveProgress objectiveProgress = objectiveGroup.ProgressObjects[i];
                    if (objectiveProgress.ObjectiveUid != null && objectiveProgress.ObjectiveUid == objectiveUid)
                    {
                        num = i + 1;
                        break;
                    }
                    i++;
                }
            }
            if (num == 0)
            {
                Service.Logger.ErrorFormat("Failed to get Objective progressIndex for uid:{0}", new object[]
                {
                    objectiveUid
                });
            }
            return(num);
        }
示例#6
0
 public ObjectiveProgress GetNextCompletedObjective()
 {
     if (this.completedObjectiveProgress != null && this.completedObjectiveProgress.Count > 0)
     {
         ObjectiveProgress result = this.completedObjectiveProgress[0];
         this.completedObjectiveProgress.RemoveAt(0);
         return(result);
     }
     return(null);
 }
        private void OnPreviewIconClicked(UXButton button)
        {
            ObjectiveViewData objectiveViewData = button.Tag as ObjectiveViewData;
            ObjectiveProgress objective         = objectiveViewData.Objective;

            if (objective.State == ObjectiveState.Complete)
            {
                this.objectiveController.HandleCrateClicked(objective, button);
                return;
            }
            this.OnObjectivesDetailsClicked(button);
        }
示例#8
0
        public void Claim(ObjectiveProgress objective)
        {
            objective.State = ObjectiveState.Rewarded;
            Service.EventManager.SendEvent(EventId.ObjectivesUpdated, null);
            ClaimObjectiveRequest request = new ClaimObjectiveRequest(Service.CurrentPlayer.PlayerId, objective.PlanetId, objective.ObjectiveUid);
            ClaimObjectiveCommand claimObjectiveCommand = new ClaimObjectiveCommand(request);

            claimObjectiveCommand.AddSuccessCallback(new AbstractCommand <PlayerIdRequest, CrateDataResponse> .OnSuccessCallback(base.ClaimCallback));
            claimObjectiveCommand.AddFailureCallback(new AbstractCommand <PlayerIdRequest, CrateDataResponse> .OnFailureCallback(this.ClaimFailed));
            claimObjectiveCommand.Context = objective;
            Service.ServerAPI.Sync(claimObjectiveCommand);
        }
    public void SetObjectiverProgress(ObjectiveProgress objectiveProgress)
    {
        _objectiveProgress = objectiveProgress;
        _currentProgress = _objectiveProgress.Progress;
        _currentProgressValue = _objectiveProgress.ProgressValue();

        _cellContent.SetActive(true);

        _descriptionLabel.text = _objectiveProgress.FullDescription();

        _progressLabel.text = _currentProgress + "/" + _objectiveProgress.TargetValue();

        _progressBarImage.fillAmount = _currentProgressValue;
    }
示例#10
0
        public void OnCrateClickedFromDetail(UXButton button)
        {
            ObjectiveViewData objectiveViewData = button.Tag as ObjectiveViewData;
            ObjectiveProgress objective         = objectiveViewData.Objective;

            if (objective.State == ObjectiveState.Rewarded)
            {
                return;
            }
            this.HandleCrateClicked(objective, button);
            if (objective.State == ObjectiveState.Active)
            {
                string bILoggingMessageForCrates = this.GetBILoggingMessageForCrates(objective, "details");
                Service.EventManager.SendEvent(EventId.ObjectiveLockedCrateClicked, bILoggingMessageForCrates);
            }
        }
    public IEnumerator<float> UpdateNewObjectiveValues(ObjectiveProgress objectiveProgress)
    {
        for (float timer = 0; timer < _progressAnimationDuration; timer += Time.deltaTime)
        {
            float progress = timer / _progressAnimationDuration;

            _progressLabel.text = ((int)Mathf.Lerp(_currentProgress, objectiveProgress.Progress, progress)).ToString() + "/" + _objectiveProgress.TargetValue();
            _progressBarImage.fillAmount = Mathf.Lerp(_currentProgressValue, objectiveProgress.ProgressValue(), progress);
            Debug.Log("progress: " + progress);
            yield return 0f;
        }

        _objectiveProgress = objectiveProgress;
        _currentProgress = _objectiveProgress.Progress;
        _currentProgressValue = _objectiveProgress.ProgressValue();
        _progressLabel.text = _currentProgress + "/" + _objectiveProgress.TargetValue();
        _progressBarImage.fillAmount = _currentProgressValue;
    }
示例#12
0
 private void DisplayCombatProgress(ObjectiveProgress progress)
 {
     if (progress == null)
     {
         return;
     }
     if (this.objectiveManager.GetGoalType(progress.VO) != GoalType.Loot)
     {
         Lang   lang = Service.Lang;
         string text = lang.Get("FRACTION", new object[]
         {
             progress.Count,
             progress.Target
         });
         Service.UXController.MiscElementsManager.ShowPlayerInstructions(progress.VO.Uid, lang.Get(progress.VO.ObjString, new object[]
         {
             text
         }), 1.5f, 0.5f);
     }
 }
示例#13
0
        public int GetCompletedObjectivesCount()
        {
            int           num           = 0;
            CurrentPlayer currentPlayer = Service.CurrentPlayer;

            foreach (KeyValuePair <string, ObjectiveGroup> current in currentPlayer.Objectives)
            {
                ObjectiveGroup value = current.Value;
                int            i     = 0;
                int            count = value.ProgressObjects.Count;
                while (i < count)
                {
                    ObjectiveProgress objectiveProgress = value.ProgressObjects[i];
                    if (objectiveProgress.State == ObjectiveState.Complete)
                    {
                        num++;
                    }
                    i++;
                }
            }
            return(num);
        }
示例#14
0
        private string GetBILoggingMessageForCrates(ObjectiveProgress progress, string location)
        {
            ObjectiveVO         objectiveVO        = Service.StaticDataController.Get <ObjectiveVO>(progress.ObjectiveUid);
            string              value              = string.Empty;
            PlanetDetailsScreen highestLevelScreen = Service.ScreenController.GetHighestLevelScreen <PlanetDetailsScreen>();
            string              value2             = string.Empty;

            if (highestLevelScreen != null)
            {
                ObjectiveGroup objectiveGroup = this.player.Objectives[highestLevelScreen.viewingPlanetVO.Uid];
                value  = objectiveGroup.GroupId;
                value2 = highestLevelScreen.viewingPlanetVO.PlanetBIName;
            }
            StringBuilder stringBuilder = new StringBuilder();

            stringBuilder.Append(value).Append("|");
            stringBuilder.Append(objectiveVO.Uid).Append("|");
            stringBuilder.Append(objectiveVO.CrateRewardUid).Append("|");
            stringBuilder.Append(location).Append("|");
            stringBuilder.Append(value2);
            return(stringBuilder.ToString());
        }
示例#15
0
        public void Progress(AbstractObjectiveProcessor processor, int amount)
        {
            if (Service.Get <PlanetRelocationController>().IsRelocationInProgress())
            {
                return;
            }
            if (!this.processorMap.ContainsKey(processor))
            {
                return;
            }
            EventManager      eventManager      = Service.Get <EventManager>();
            ObjectiveProgress objectiveProgress = this.processorMap[processor];

            objectiveProgress.Count = Math.Min(objectiveProgress.Count + amount, objectiveProgress.Target);
            if (objectiveProgress.Count >= objectiveProgress.Target)
            {
                objectiveProgress.State = ObjectiveState.Complete;
                eventManager.SendEvent(EventId.UpdateObjectiveToastData, objectiveProgress);
                eventManager.SendEvent(EventId.ObjectiveCompleted, null);
                this.processorMap.Remove(processor);
                processor.Destroy();
            }
            eventManager.SendEvent(EventId.ObjectivesUpdated, objectiveProgress);
        }
示例#16
0
 public static CrateInfoModalScreen CreateForObjectiveProgressInfo(string crateUid, ObjectiveProgress progress)
 {
     return(new CrateInfoModalScreen(crateUid, progress.PlanetId, progress.HQ)
     {
         ModalReason = CrateInfoReason.Reason_Info
     });
 }
示例#17
0
        public void UpdateObjectiveEntry(ObjectiveViewData objectiveData, bool isGrace)
        {
            ObjectiveProgress objective              = objectiveData.Objective;
            UXSprite          spriteCheckmark        = objectiveData.SpriteCheckmark;
            UXSprite          spriteSupplyCrate      = objectiveData.SpriteSupplyCrate;
            UXSprite          spriteObjectiveIcon    = objectiveData.SpriteObjectiveIcon;
            UXSprite          spritePreview          = objectiveData.SpritePreview;
            UXLabel           statusLabel            = objectiveData.StatusLabel;
            UXLabel           titleLabel             = objectiveData.TitleLabel;
            UXSlider          progressSlider         = objectiveData.ProgressSlider;
            UXSprite          radialProgress         = objectiveData.RadialProgress;
            UXLabel           expiredLabel           = objectiveData.ExpiredLabel;
            UXSprite          spriteObjectiveExpired = objectiveData.SpriteObjectiveExpired;
            UXElement         objectiveBgComplete    = objectiveData.ObjectiveBgComplete;
            UXElement         objectiveBgCollected   = objectiveData.ObjectiveBgCollected;
            UXElement         objectiveBgExpired     = objectiveData.ObjectiveBgExpired;
            UXElement         objectiveBgActive      = objectiveData.ObjectiveBgActive;
            UXElement         objectiveContainer     = objectiveData.ObjectiveContainer;
            UXElement         objectiveContainerLEI  = objectiveData.ObjectiveContainerLEI;
            bool        flag           = objective.State == ObjectiveState.Complete || (objective.State == ObjectiveState.Active && !isGrace);
            Lang        lang           = Service.Lang;
            ObjectiveVO vO             = objectiveData.Objective.VO;
            string      crateRewardUid = vO.CrateRewardUid;
            CrateVO     optional       = Service.StaticDataController.GetOptional <CrateVO>(crateRewardUid);

            if (optional == null)
            {
                Service.Logger.ErrorFormat("The objective {0} specifies an invalid crateRewardUid {1}", new object[]
                {
                    vO.Uid,
                    crateRewardUid
                });
                return;
            }
            string value = null;

            if (objectiveContainerLEI != null)
            {
                FactionType faction = Service.CurrentPlayer.Faction;
                if (faction != FactionType.Rebel)
                {
                    if (faction == FactionType.Empire)
                    {
                        value = optional.EmpireLEIUid;
                    }
                }
                else
                {
                    value = optional.RebelLEIUid;
                }
            }
            if (objectiveBgCollected == null || objectiveContainer == null || objectiveContainerLEI == null || objectiveBgComplete == null || objectiveBgExpired == null)
            {
                Service.Logger.Error("ObjectiveViewData is initialized incompletely");
            }
            else
            {
                ObjectiveState state = objective.State;
                if (state != ObjectiveState.Active)
                {
                    if (state != ObjectiveState.Complete)
                    {
                        if (state == ObjectiveState.Rewarded)
                        {
                            objectiveBgCollected.Visible  = true;
                            objectiveBgExpired.Visible    = false;
                            objectiveContainer.Visible    = false;
                            objectiveContainerLEI.Visible = false;
                            objectiveBgComplete.Visible   = false;
                            objectiveBgActive.Visible     = false;
                        }
                    }
                    else
                    {
                        objectiveBgComplete.Visible   = true;
                        objectiveBgExpired.Visible    = false;
                        objectiveContainer.Visible    = false;
                        objectiveContainerLEI.Visible = false;
                        objectiveBgCollected.Visible  = false;
                        objectiveBgActive.Visible     = false;
                    }
                }
                else if (isGrace)
                {
                    objectiveBgExpired.Visible    = true;
                    objectiveBgCollected.Visible  = false;
                    objectiveContainer.Visible    = false;
                    objectiveContainerLEI.Visible = false;
                    objectiveBgComplete.Visible   = false;
                    objectiveBgActive.Visible     = false;
                }
                else
                {
                    objectiveContainerLEI.Visible = !string.IsNullOrEmpty(value);
                    objectiveContainer.Visible    = string.IsNullOrEmpty(value);
                    objectiveBgActive.Visible     = true;
                    objectiveBgExpired.Visible    = false;
                    objectiveBgCollected.Visible  = false;
                    objectiveBgComplete.Visible   = false;
                }
            }
            if (progressSlider != null)
            {
                if (objective.State == ObjectiveState.Complete || (objective.State == ObjectiveState.Active && !isGrace))
                {
                    progressSlider.Visible = true;
                    progressSlider.Value   = (float)objective.Count / (float)objective.Target;
                }
                else
                {
                    progressSlider.Visible = false;
                }
            }
            if (radialProgress != null)
            {
                if (objective.State == ObjectiveState.Complete || (objective.State == ObjectiveState.Active && !isGrace))
                {
                    radialProgress.Visible    = true;
                    radialProgress.FillAmount = (float)objective.Count / (float)objective.Target;
                }
                else
                {
                    radialProgress.Visible = false;
                }
            }
            if (expiredLabel != null)
            {
                expiredLabel.Visible = (isGrace && objective.State == ObjectiveState.Active);
            }
            if (spriteObjectiveExpired != null)
            {
                spriteObjectiveExpired.Visible = (isGrace && objective.State == ObjectiveState.Active);
            }
            if (statusLabel != null)
            {
                ObjectiveState state2 = objective.State;
                if (state2 != ObjectiveState.Active)
                {
                    if (state2 != ObjectiveState.Complete)
                    {
                        if (state2 == ObjectiveState.Rewarded)
                        {
                            statusLabel.TextColor = ((!flag) ? ObjectiveController.TEXT_GREEN_DIM_COLOR : ObjectiveController.TEXT_GREEN_COLOR);
                            statusLabel.Text      = lang.Get("OBJECTIVE_COLLECTED", new object[]
                            {
                                lang.ThousandsSeparated(objective.Count),
                                lang.ThousandsSeparated(objective.Target)
                            });
                        }
                    }
                    else
                    {
                        statusLabel.TextColor = ((!flag) ? ObjectiveController.TEXT_GREEN_DIM_COLOR : ObjectiveController.TEXT_GREEN_COLOR);
                        statusLabel.Text      = lang.Get("OBJECTIVE_ACTIVE_UNLOCKED", new object[]
                        {
                            lang.ThousandsSeparated(objective.Count),
                            lang.ThousandsSeparated(objective.Target)
                        });
                    }
                }
                else if (isGrace)
                {
                    statusLabel.TextColor = ObjectiveController.TEXT_RED_DIM_COLOR;
                    statusLabel.Text      = lang.Get("OBJECTIVE_EXPIRED", new object[0]);
                }
                else
                {
                    statusLabel.TextColor = ((!flag) ? ObjectiveController.TEXT_GREEN_DIM_COLOR : ObjectiveController.TEXT_GREEN_COLOR);
                    statusLabel.Text      = lang.Get("OBJECTIVE_PROGRESS", new object[]
                    {
                        lang.ThousandsSeparated(objective.Count),
                        lang.ThousandsSeparated(objective.Target)
                    });
                }
            }
            if (titleLabel != null)
            {
                titleLabel.Text = lang.Get(objective.VO.ObjString, new object[]
                {
                    lang.ThousandsSeparated(objective.Target)
                });
                titleLabel.TextColor = ((!flag) ? ObjectiveController.TEXT_GREY_COLOR : ObjectiveController.TEXT_WHITE_COLOR);
            }
            UXSprite uXSprite  = null;
            UXSprite uXSprite2 = null;

            if (spriteSupplyCrate != null)
            {
                spriteSupplyCrate.Tag = objectiveData;
                uXSprite2             = spriteSupplyCrate;
                ObjectiveState state3 = objective.State;
                if (state3 != ObjectiveState.Active)
                {
                    if (state3 != ObjectiveState.Complete)
                    {
                        if (state3 == ObjectiveState.Rewarded)
                        {
                            spriteCheckmark.Visible    = true;
                            spriteCheckmark.SpriteName = "IcoCheck";
                            spriteSupplyCrate.Alpha    = 0.6f;
                            spriteSupplyCrate.Visible  = true;
                        }
                    }
                    else
                    {
                        spriteCheckmark.Visible   = false;
                        spriteSupplyCrate.Alpha   = 1f;
                        spriteSupplyCrate.Visible = true;
                    }
                }
                else
                {
                    spriteCheckmark.Visible   = false;
                    spriteSupplyCrate.Visible = !isGrace;
                }
            }
            if (spritePreview != null)
            {
                spritePreview.Tag = objectiveData;
                ObjectiveState state4 = objective.State;
                if (state4 != ObjectiveState.Active)
                {
                    if (state4 != ObjectiveState.Complete)
                    {
                        if (state4 == ObjectiveState.Rewarded)
                        {
                            uXSprite2 = spritePreview;
                            uXSprite  = null;
                            spriteCheckmark.Visible    = true;
                            spriteCheckmark.SpriteName = "IcoCheck";
                        }
                    }
                    else
                    {
                        uXSprite2 = spritePreview;
                        uXSprite  = null;
                        spriteCheckmark.Visible = false;
                    }
                }
                else
                {
                    uXSprite  = spritePreview;
                    uXSprite2 = null;
                    spriteCheckmark.Visible    = isGrace;
                    spriteCheckmark.SpriteName = "icoCancelRed";
                }
            }
            if (spriteObjectiveIcon != null)
            {
                uXSprite = spriteObjectiveIcon;
            }
            if (objectiveData.GeoControlCrate != null)
            {
                objectiveData.GeoControlCrate.Destroy();
            }
            if (objectiveData.GeoControlIcon != null)
            {
                objectiveData.GeoControlIcon.Destroy();
            }
            if (uXSprite2 != null)
            {
                ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(optional, uXSprite2);
                projectorConfig.AnimState      = this.GetAnimStateFromObjectiveState(objectiveData.Objective.State);
                projectorConfig.AnimPreference = AnimationPreference.AnimationAlways;
                projectorConfig.Outline        = (objective.State == ObjectiveState.Complete);
                projectorConfig.OutlineInner   = GameConstants.CRATE_OUTLINE_INNER;
                projectorConfig.OutlineOuter   = GameConstants.CRATE_OUTLINE_OUTER;
                objectiveData.GeoControlCrate  = ProjectorUtils.GenerateProjector(projectorConfig);
                uXSprite2.Alpha = ((!flag) ? 0.5f : 1f);
            }
            if (uXSprite != null)
            {
                IGeometryVO     iconVOFromObjective = GameUtils.GetIconVOFromObjective(objectiveData.Objective.VO, objectiveData.Objective.HQ);
                ProjectorConfig projectorConfig2    = ProjectorUtils.GenerateGeometryConfig(iconVOFromObjective, uXSprite);
                projectorConfig2.AnimPreference = AnimationPreference.AnimationPreferred;
                objectiveData.GeoControlIcon    = ProjectorUtils.GenerateProjector(projectorConfig2);
                uXSprite.Alpha = ((!flag) ? 0.5f : 1f);
            }
        }
示例#18
0
 public static CrateInfoModalScreen CreateForObjectiveProgressInfo(string crateUid, ObjectiveProgress progress)
 {
     return(new CrateInfoModalScreen(crateUid, progress.PlanetId, progress.HQ, Service.CurrentPlayer.Faction, ArmoryUtils.PlayerHasArmory())
     {
         ModalReason = CrateInfoReason.Reason_Info
     });
 }