示例#1
0
 static public void SetImgMitochondria()
 {
     size            = GameSystem.SetSize(0.026, 0.066);
     imgMitochondria = new List <Bitmap>()
     {
         new Bitmap(Resources.Mitochondria, size)
     };
 }
示例#2
0
 static public void SetImgChloroplast()
 {
     size           = GameSystem.SetSize(0.045, 0.065);
     imgChloroplast = new List <Bitmap>()
     {
         new Bitmap(Resources.Chloroplast, size)
     };
 }
示例#3
0
 static public void SetImgER()
 {
     size  = GameSystem.SetSize(0.08, 0.12);
     imgER = new List <Bitmap>()
     {
         new Bitmap(Resources.ER, size)
     };
 }
示例#4
0
 static public void SetImgVirus()
 {
     size     = GameSystem.SetSize(0.035, 0.025);
     imgVirus = new List <Bitmap>()
     {
         new Bitmap(Resources.Virus, size)
     };
 }
示例#5
0
 static public void SetImgCentromere()
 {
     size          = GameSystem.SetSize(0.05, 0.09);
     imgCentromere = new List <Bitmap>()
     {
         new Bitmap(Resources.Centromere, size)
     };
 }
示例#6
0
 static public void SetImgCharophyta()
 {
     size          = GameSystem.SetSize(0.035, 0.055);
     imgCharophyta = new List <Bitmap>()
     {
         new Bitmap(Resources.Charophyta1, size),
         new Bitmap(Resources.Charophyta2, size)
     };
 }
示例#7
0
 static public void SetImgAlgae()
 {
     size     = GameSystem.SetSize(0.025, 0.045);
     imgAlgae = new List <Bitmap>()
     {
         new Bitmap(Resources.Algae1, size),
         new Bitmap(Resources.Algae2, size)
     };
 }
示例#8
0
 static public void SetImgShocker()
 {
     size       = GameSystem.SetSize(0.07, 0.12);
     imgShocker = new List <Bitmap>()
     {
         new Bitmap(Resources.Shocker1, size),
         new Bitmap(Resources.Shocker2, size)
     };
 }
示例#9
0
 static public void SetImgCompetitor()
 {
     size          = GameSystem.SetSize(0.12, 0.12);
     imgCompetitor = new List <Bitmap>()
     {
         new Bitmap(Resources.Competitor1, size),
         new Bitmap(Resources.Competitor2, size)
     };
 }
示例#10
0
 static public void SetImgLysosome()
 {
     size        = GameSystem.SetSize(0.04, 0.09);
     imgLysosome = new List <Bitmap>()
     {
         new Bitmap(Resources.Lysosome1, size),
         new Bitmap(Resources.Lysosome2, size),
         new Bitmap(Resources.Lysosome3, size)
     };
 }
示例#11
0
 static public void SetImgPlantWall()
 {
     size         = GameSystem.SetSize(0.225, 0.28);
     imgPlantWall = new List <Bitmap>()
     {
         new Bitmap(Resources.PlantWall1, size),
         new Bitmap(Resources.PlantWall2, size),
         new Bitmap(Resources.PlantWall3, size),
         new Bitmap(Resources.PlantWall4, size)
     };
 }
示例#12
0
 static public void SetImgTracker()
 {
     size       = GameSystem.SetSize(0.05, 0.09);
     imgTracker = new List <Bitmap>()
     {
         new Bitmap(Resources.Tracker1, size),
         new Bitmap(Resources.Tracker2, size),
         new Bitmap(Resources.Tracker3, size),
         new Bitmap(Resources.Tracker4, size)
     };
 }
示例#13
0
 static public void SetImgPredator()
 {
     size        = GameSystem.SetSize(0.09, 0.13);
     imgPredator = new List <Bitmap>()
     {
         new Bitmap(Resources.Predator1, size),
         new Bitmap(Resources.Predator2, size)
     };
     imgPredatorEat = new List <Bitmap>()
     {
         new Bitmap(Resources.PredatorEat, size)
     };
 }
示例#14
0
 static public void SetImgPlayer()
 {
     size      = GameSystem.SetSize(0.072, 0.12);
     imgPlayer = new List <Bitmap>()
     {
         new Bitmap(Resources.P1, size),
         new Bitmap(Resources.P2, size),
         new Bitmap(Resources.P3, size),
         new Bitmap(Resources.P4, size),
         new Bitmap(Resources.P5, size)
     };
     imgPlayer2 = new List <Bitmap>()
     {
         new Bitmap(Resources.OP1, size),
         new Bitmap(Resources.OP2, size),
         new Bitmap(Resources.OP3, size),
         new Bitmap(Resources.OP4, size),
         new Bitmap(Resources.OP5, size)
     };
     imgPlayerEat = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerEat1, size),
         new Bitmap(Resources.PlayerEat2, size),
         new Bitmap(Resources.PlayerEat3, size),
         new Bitmap(Resources.PlayerEat4, size),
         new Bitmap(Resources.PlayerEat5, size)
     };
     imgPlayerEat2 = new List <Bitmap>()
     {
         new Bitmap(Resources.OPlayerEat1, size),
         new Bitmap(Resources.OPlayerEat2, size),
         new Bitmap(Resources.OPlayerEat3, size),
         new Bitmap(Resources.OPlayerEat4, size),
         new Bitmap(Resources.OPlayerEat5, size)
     };
     imgPlayerMito = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMito1, size),
         new Bitmap(Resources.PlayerMito2, size),
         new Bitmap(Resources.PlayerMito3, size),
         new Bitmap(Resources.PlayerMito4, size),
         new Bitmap(Resources.PlayerMito5, size)
     };
     imgPlayerMitoLyso = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMitoLyso1, size),
         new Bitmap(Resources.PlayerMitoLyso2, size),
         new Bitmap(Resources.PlayerMitoLyso3, size),
         new Bitmap(Resources.PlayerMitoLyso4, size),
         new Bitmap(Resources.PlayerMitoLyso5, size)
     };
     imgPlayerMitoLysoER = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMitoLysoER1, size),
         new Bitmap(Resources.PlayerMitoLysoER2, size),
         new Bitmap(Resources.PlayerMitoLysoER3, size),
         new Bitmap(Resources.PlayerMitoLysoER4, size),
         new Bitmap(Resources.PlayerMitoLysoER5, size)
     };
     imgPlayerComplete = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerComplete1, size),
         new Bitmap(Resources.PlayerComplete2, size),
         new Bitmap(Resources.PlayerComplete3, size),
         new Bitmap(Resources.PlayerComplete4, size),
         new Bitmap(Resources.PlayerComplete5, size)
     };
     imgPlayerSick = new List <Bitmap>()
     {
         new Bitmap(Resources.SickPlayer1, size),
         new Bitmap(Resources.SickPlayer2, size),
         new Bitmap(Resources.SickPlayer3, size),
         new Bitmap(Resources.SickPlayer4, size),
         new Bitmap(Resources.SickPlayer5, size)
     };
     imgPlayerSickEat = new List <Bitmap>()
     {
         new Bitmap(Resources.SickPlayerEat1, size),
         new Bitmap(Resources.SickPlayerEat2, size),
         new Bitmap(Resources.SickPlayerEat3, size),
         new Bitmap(Resources.SickPlayerEat4, size),
         new Bitmap(Resources.SickPlayerEat5, size)
     };
     imgPlayerShocked = new List <Bitmap>()
     {
         new Bitmap(Resources.ShokedState1, size),
         new Bitmap(Resources.ShokedState2, size),
         new Bitmap(Resources.ShokedState3, size),
         new Bitmap(Resources.ShokedState4, size),
         new Bitmap(Resources.ShokedState5, size)
     };
     imgPlayerFinal = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerFinal1, size),
         new Bitmap(Resources.PlayerFinal2, size),
         new Bitmap(Resources.PlayerFinal3, size),
         new Bitmap(Resources.PlayerFinal4, size),
         new Bitmap(Resources.PlayerFinal5, size)
     };
     imgPlayerFinalEat = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerFinalEat1, size),
         new Bitmap(Resources.PlayerFinalEat2, size),
         new Bitmap(Resources.PlayerFinalEat3, size),
         new Bitmap(Resources.PlayerFinalEat4, size),
         new Bitmap(Resources.PlayerFinalEat5, size)
     };
 }