示例#1
0
 static public void SetImgPlayer()
 {
     size      = GameSystem.SetSize(0.072, 0.12);
     imgPlayer = new List <Bitmap>()
     {
         new Bitmap(Resources.P1, size),
         new Bitmap(Resources.P2, size),
         new Bitmap(Resources.P3, size),
         new Bitmap(Resources.P4, size),
         new Bitmap(Resources.P5, size)
     };
     imgPlayer2 = new List <Bitmap>()
     {
         new Bitmap(Resources.OP1, size),
         new Bitmap(Resources.OP2, size),
         new Bitmap(Resources.OP3, size),
         new Bitmap(Resources.OP4, size),
         new Bitmap(Resources.OP5, size)
     };
     imgPlayerEat = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerEat1, size),
         new Bitmap(Resources.PlayerEat2, size),
         new Bitmap(Resources.PlayerEat3, size),
         new Bitmap(Resources.PlayerEat4, size),
         new Bitmap(Resources.PlayerEat5, size)
     };
     imgPlayerEat2 = new List <Bitmap>()
     {
         new Bitmap(Resources.OPlayerEat1, size),
         new Bitmap(Resources.OPlayerEat2, size),
         new Bitmap(Resources.OPlayerEat3, size),
         new Bitmap(Resources.OPlayerEat4, size),
         new Bitmap(Resources.OPlayerEat5, size)
     };
     imgPlayerMito = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMito1, size),
         new Bitmap(Resources.PlayerMito2, size),
         new Bitmap(Resources.PlayerMito3, size),
         new Bitmap(Resources.PlayerMito4, size),
         new Bitmap(Resources.PlayerMito5, size)
     };
     imgPlayerMitoLyso = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMitoLyso1, size),
         new Bitmap(Resources.PlayerMitoLyso2, size),
         new Bitmap(Resources.PlayerMitoLyso3, size),
         new Bitmap(Resources.PlayerMitoLyso4, size),
         new Bitmap(Resources.PlayerMitoLyso5, size)
     };
     imgPlayerMitoLysoER = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerMitoLysoER1, size),
         new Bitmap(Resources.PlayerMitoLysoER2, size),
         new Bitmap(Resources.PlayerMitoLysoER3, size),
         new Bitmap(Resources.PlayerMitoLysoER4, size),
         new Bitmap(Resources.PlayerMitoLysoER5, size)
     };
     imgPlayerComplete = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerComplete1, size),
         new Bitmap(Resources.PlayerComplete2, size),
         new Bitmap(Resources.PlayerComplete3, size),
         new Bitmap(Resources.PlayerComplete4, size),
         new Bitmap(Resources.PlayerComplete5, size)
     };
     imgPlayerSick = new List <Bitmap>()
     {
         new Bitmap(Resources.SickPlayer1, size),
         new Bitmap(Resources.SickPlayer2, size),
         new Bitmap(Resources.SickPlayer3, size),
         new Bitmap(Resources.SickPlayer4, size),
         new Bitmap(Resources.SickPlayer5, size)
     };
     imgPlayerSickEat = new List <Bitmap>()
     {
         new Bitmap(Resources.SickPlayerEat1, size),
         new Bitmap(Resources.SickPlayerEat2, size),
         new Bitmap(Resources.SickPlayerEat3, size),
         new Bitmap(Resources.SickPlayerEat4, size),
         new Bitmap(Resources.SickPlayerEat5, size)
     };
     imgPlayerShocked = new List <Bitmap>()
     {
         new Bitmap(Resources.ShokedState1, size),
         new Bitmap(Resources.ShokedState2, size),
         new Bitmap(Resources.ShokedState3, size),
         new Bitmap(Resources.ShokedState4, size),
         new Bitmap(Resources.ShokedState5, size)
     };
     imgPlayerFinal = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerFinal1, size),
         new Bitmap(Resources.PlayerFinal2, size),
         new Bitmap(Resources.PlayerFinal3, size),
         new Bitmap(Resources.PlayerFinal4, size),
         new Bitmap(Resources.PlayerFinal5, size)
     };
     imgPlayerFinalEat = new List <Bitmap>()
     {
         new Bitmap(Resources.PlayerFinalEat1, size),
         new Bitmap(Resources.PlayerFinalEat2, size),
         new Bitmap(Resources.PlayerFinalEat3, size),
         new Bitmap(Resources.PlayerFinalEat4, size),
         new Bitmap(Resources.PlayerFinalEat5, size)
     };
 }
示例#2
0
 public virtual void ShowER()
 {
     organella.Add(new ER(GameSystem.picBoxStage, GameSystem.SetPosition(2.6, 2.6)));
     GameSystem.formStage.Invoke((Action) delegate() { GameSystem.formStage.NextTargetInMap("ER"); });
 }
示例#3
0
 public virtual void ShowCentromere()
 {
     organella.Add(new Centromere(GameSystem.picBoxStage, GameSystem.SetPosition(0.31, 2.6)));
     GameSystem.formStage.Invoke((Action) delegate() { GameSystem.formStage.NextTargetInMap("Centromere"); });
 }
示例#4
0
 public virtual void ShowLysosome()
 {
     organella.Add(new Lysosome(GameSystem.picBoxStage, GameSystem.SetPosition(2.6, 0.31)));
     GameSystem.formStage.Invoke((Action) delegate() { GameSystem.formStage.NextTargetInMap("Lysosome"); });
 }