public TextAnchor CreateAnchor(int offset) { Log("CreateAnchor(" + offset + ")"); TextAnchor anchor = new TextAnchor(document); anchor.node = new TextAnchorNode(anchor); if (root == null) { // creating the first text anchor root = anchor.node; root.totalLength = root.length = offset; } else if (offset >= root.totalLength) { // append anchor at end of tree anchor.node.totalLength = anchor.node.length = offset - root.totalLength; InsertAsRight(root.RightMost, anchor.node); } else { // insert anchor in middle of tree TextAnchorNode n = FindNode(ref offset); Debug.Assert(offset < n.length); // split segment 'n' at offset anchor.node.totalLength = anchor.node.length = offset; n.length -= offset; InsertBefore(n, anchor.node); } DeleteMarkedNodes(); return anchor; }
void InsertAsRight(TextAnchorNode parentNode, TextAnchorNode newNode) { Debug.Assert(parentNode.right == null); parentNode.right = newNode; newNode.parent = parentNode; newNode.color = RED; UpdateAugmentedData(parentNode); FixTreeOnInsert(newNode); }
void InsertBefore(TextAnchorNode node, TextAnchorNode newNode) { if (node.left == null) { InsertAsLeft(node, newNode); } else { InsertAsRight(node.left.RightMost, newNode); } }
static TextAnchorNode Sibling(TextAnchorNode node) { if (node == node.parent.left) { return(node.parent.right); } else { return(node.parent.left); } }
void RemoveNode(TextAnchorNode removedNode) { if (removedNode.left != null && removedNode.right != null) { // replace removedNode with it's in-order successor TextAnchorNode leftMost = removedNode.right.LeftMost; RemoveNode(leftMost); // remove leftMost from its current location // and overwrite the removedNode with it ReplaceNode(removedNode, leftMost); leftMost.left = removedNode.left; if (leftMost.left != null) { leftMost.left.parent = leftMost; } leftMost.right = removedNode.right; if (leftMost.right != null) { leftMost.right.parent = leftMost; } leftMost.color = removedNode.color; UpdateAugmentedData(leftMost); if (leftMost.parent != null) { UpdateAugmentedData(leftMost.parent); } return; } // now either removedNode.left or removedNode.right is null // get the remaining child TextAnchorNode parentNode = removedNode.parent; TextAnchorNode childNode = removedNode.left ?? removedNode.right; ReplaceNode(removedNode, childNode); if (parentNode != null) { UpdateAugmentedData(parentNode); } if (removedNode.color == BLACK) { if (childNode != null && childNode.color == RED) { childNode.color = BLACK; } else { FixTreeOnDelete(childNode, parentNode); } } }
static TextAnchorNode Sibling(TextAnchorNode node, TextAnchorNode parentNode) { Debug.Assert(node == null || node.parent == parentNode); if (node == parentNode.left) { return(parentNode.right); } else { return(parentNode.left); } }
TextAnchorNode FindActualBeginNode(TextAnchorNode node) { // now find the actual beginNode while (node != null && node.length == 0) { node = node.Predecessor; } if (node == null) { // no predecessor = beginNode is first node in tree node = root.LeftMost; } return(node); }
// Sorts the nodes in the range [beginNode, endNode) by MovementType // and inserts the length between the BeforeInsertion and the AfterInsertion nodes. void PerformInsertText(TextAnchorNode beginNode, TextAnchorNode endNode, int length, bool defaultAnchorMovementIsBeforeInsertion) { Debug.Assert(beginNode != null); // endNode may be null at the end of the anchor tree // now we need to sort the nodes in the range [beginNode, endNode); putting those with // MovementType.BeforeInsertion in front of those with MovementType.AfterInsertion List <TextAnchorNode> beforeInsert = new List <TextAnchorNode>(); //List<TextAnchorNode> afterInsert = new List<TextAnchorNode>(); TextAnchorNode temp = beginNode; while (temp != endNode) { TextAnchor anchor = (TextAnchor)temp.Target; if (anchor == null) { // afterInsert.Add(temp); MarkNodeForDelete(temp); } else if (defaultAnchorMovementIsBeforeInsertion ? anchor.MovementType != AnchorMovementType.AfterInsertion : anchor.MovementType == AnchorMovementType.BeforeInsertion) { beforeInsert.Add(temp); // } else { // afterInsert.Add(temp); } temp = temp.Successor; } // now again go through the range and swap the nodes with those in the beforeInsert list temp = beginNode; foreach (TextAnchorNode node in beforeInsert) { SwapAnchors(node, temp); temp = temp.Successor; } // now temp is pointing to the first node that is afterInsert, // or to endNode, if there is no afterInsert node at the offset // So add the length to temp if (temp == null) { // temp might be null if endNode==null and no afterInserts Debug.Assert(endNode == null); } else { temp.length += length; UpdateAugmentedData(temp); } }
void CheckProperties(TextAnchorNode node) { int totalLength = node.length; if (node.left != null) { CheckProperties(node.left); totalLength += node.left.totalLength; } if (node.right != null) { CheckProperties(node.right); totalLength += node.right.totalLength; } Debug.Assert(node.totalLength == totalLength); }
/// <summary> /// Finds the node at the specified offset. /// After the method has run, offset is relative to the beginning of the returned node. /// </summary> TextAnchorNode FindNode(ref int offset) { TextAnchorNode n = root; while (true) { if (n.left != null) { if (offset < n.left.totalLength) { n = n.left; // descend into left subtree continue; } else { offset -= n.left.totalLength; // skip left subtree } } if (!n.IsAlive) { MarkNodeForDelete(n); } if (offset < n.length) { return(n); // found correct node } else { offset -= n.length; // skip this node } if (n.right != null) { n = n.right; // descend into right subtree } else { // didn't find any node containing the offset return(null); } } }
void RotateRight(TextAnchorNode p) { // let q be p's left child TextAnchorNode q = p.left; Debug.Assert(q != null); Debug.Assert(q.parent == p); // set q to be the new root ReplaceNode(p, q); // set p's left child to be q's right child p.left = q.right; if (p.left != null) { p.left.parent = p; } // set q's right child to be p q.right = p; p.parent = q; UpdateAugmentedData(p); UpdateAugmentedData(q); }
void DeleteMarkedNodes() { CheckProperties(); while (nodesToDelete.Count > 0) { int pos = nodesToDelete.Count - 1; TextAnchorNode n = nodesToDelete[pos]; // combine section of n with the following section TextAnchorNode s = n.Successor; if (s != null) { s.length += n.length; } RemoveNode(n); if (s != null) { UpdateAugmentedData(s); } nodesToDelete.RemoveAt(pos); CheckProperties(); } CheckProperties(); }
void ReplaceNode(TextAnchorNode replacedNode, TextAnchorNode newNode) { if (replacedNode.parent == null) { Debug.Assert(replacedNode == root); root = newNode; } else { if (replacedNode.parent.left == replacedNode) { replacedNode.parent.left = newNode; } else { replacedNode.parent.right = newNode; } } if (newNode != null) { newNode.parent = replacedNode.parent; } replacedNode.parent = null; }
void FixTreeOnDelete(TextAnchorNode node, TextAnchorNode parentNode) { Debug.Assert(node == null || node.parent == parentNode); if (parentNode == null) return; // warning: node may be null TextAnchorNode sibling = Sibling(node, parentNode); if (sibling.color == RED) { parentNode.color = RED; sibling.color = BLACK; if (node == parentNode.left) { RotateLeft(parentNode); } else { RotateRight(parentNode); } sibling = Sibling(node, parentNode); // update value of sibling after rotation } if (parentNode.color == BLACK && sibling.color == BLACK && GetColor(sibling.left) == BLACK && GetColor(sibling.right) == BLACK) { sibling.color = RED; FixTreeOnDelete(parentNode, parentNode.parent); return; } if (parentNode.color == RED && sibling.color == BLACK && GetColor(sibling.left) == BLACK && GetColor(sibling.right) == BLACK) { sibling.color = RED; parentNode.color = BLACK; return; } if (node == parentNode.left && sibling.color == BLACK && GetColor(sibling.left) == RED && GetColor(sibling.right) == BLACK) { sibling.color = RED; sibling.left.color = BLACK; RotateRight(sibling); } else if (node == parentNode.right && sibling.color == BLACK && GetColor(sibling.right) == RED && GetColor(sibling.left) == BLACK) { sibling.color = RED; sibling.right.color = BLACK; RotateLeft(sibling); } sibling = Sibling(node, parentNode); // update value of sibling after rotation sibling.color = parentNode.color; parentNode.color = BLACK; if (node == parentNode.left) { if (sibling.right != null) { Debug.Assert(sibling.right.color == RED); sibling.right.color = BLACK; } RotateLeft(parentNode); } else { if (sibling.left != null) { Debug.Assert(sibling.left.color == RED); sibling.left.color = BLACK; } RotateRight(parentNode); } }
TextAnchorNode FindActualBeginNode(TextAnchorNode node) { // now find the actual beginNode while (node != null && node.length == 0) node = node.Predecessor; if (node == null) { // no predecessor = beginNode is first node in tree node = root.LeftMost; } return node; }
/// <summary> /// Swaps the anchors stored in the two nodes. /// </summary> void SwapAnchors(TextAnchorNode n1, TextAnchorNode n2) { if (n1 != n2) { TextAnchor anchor1 = (TextAnchor)n1.Target; TextAnchor anchor2 = (TextAnchor)n2.Target; if (anchor1 == null && anchor2 == null) { // -> no swap required return; } n1.Target = anchor2; n2.Target = anchor1; if (anchor1 == null) { // unmark n1 from deletion, mark n2 for deletion nodesToDelete.Remove(n1); MarkNodeForDelete(n2); anchor2.node = n1; } else if (anchor2 == null) { // unmark n2 from deletion, mark n1 for deletion nodesToDelete.Remove(n2); MarkNodeForDelete(n1); anchor1.node = n2; } else { anchor1.node = n2; anchor2.node = n1; } } }
void ReplaceNode(TextAnchorNode replacedNode, TextAnchorNode newNode) { if (replacedNode.parent == null) { Debug.Assert(replacedNode == root); root = newNode; } else { if (replacedNode.parent.left == replacedNode) replacedNode.parent.left = newNode; else replacedNode.parent.right = newNode; } if (newNode != null) { newNode.parent = replacedNode.parent; } replacedNode.parent = null; }
// Sorts the nodes in the range [beginNode, endNode) by MovementType // and inserts the length between the BeforeInsertion and the AfterInsertion nodes. void PerformInsertText(TextAnchorNode beginNode, TextAnchorNode endNode, int length, bool defaultAnchorMovementIsBeforeInsertion) { Debug.Assert(beginNode != null); // endNode may be null at the end of the anchor tree // now we need to sort the nodes in the range [beginNode, endNode); putting those with // MovementType.BeforeInsertion in front of those with MovementType.AfterInsertion List<TextAnchorNode> beforeInsert = new List<TextAnchorNode>(); //List<TextAnchorNode> afterInsert = new List<TextAnchorNode>(); TextAnchorNode temp = beginNode; while (temp != endNode) { TextAnchor anchor = (TextAnchor)temp.Target; if (anchor == null) { // afterInsert.Add(temp); MarkNodeForDelete(temp); } else if (defaultAnchorMovementIsBeforeInsertion ? anchor.MovementType != AnchorMovementType.AfterInsertion : anchor.MovementType == AnchorMovementType.BeforeInsertion) { beforeInsert.Add(temp); // } else { // afterInsert.Add(temp); } temp = temp.Successor; } // now again go through the range and swap the nodes with those in the beforeInsert list temp = beginNode; foreach (TextAnchorNode node in beforeInsert) { SwapAnchors(node, temp); temp = temp.Successor; } // now temp is pointing to the first node that is afterInsert, // or to endNode, if there is no afterInsert node at the offset // So add the length to temp if (temp == null) { // temp might be null if endNode==null and no afterInserts Debug.Assert(endNode == null); } else { temp.length += length; UpdateAugmentedData(temp); } }
static bool GetColor(TextAnchorNode node) { return(node != null ? node.color : BLACK); }
public void HandleTextChange(OffsetChangeMapEntry entry, DelayedEvents delayedEvents) { //Log("HandleTextChange(" + entry + ")"); if (entry.RemovalLength == 0) { // This is a pure insertion. // Unlike a replace with removal, a pure insertion can result in nodes at the same location // to split depending on their MovementType. // Thus, we handle this case on a separate code path // (the code below looks like it does something similar, but it can only split // the set of deletion survivors, not all nodes at an offset) InsertText(entry.Offset, entry.InsertionLength, entry.DefaultAnchorMovementIsBeforeInsertion); return; } // When handling a replacing text change, we need to: // - find all anchors in the deleted segment and delete them / move them to the appropriate // surviving side. // - adjust the segment size between the left and right side int offset = entry.Offset; int remainingRemovalLength = entry.RemovalLength; // if the text change is happening after the last anchor, we don't have to do anything if (root == null || offset >= root.totalLength) { return; } TextAnchorNode node = FindNode(ref offset); TextAnchorNode firstDeletionSurvivor = null; // go forward through the tree and delete all nodes in the removal segment while (node != null && offset + remainingRemovalLength > node.length) { TextAnchor anchor = (TextAnchor)node.Target; if (anchor != null && (anchor.SurviveDeletion || entry.RemovalNeverCausesAnchorDeletion)) { if (firstDeletionSurvivor == null) { firstDeletionSurvivor = node; } // This node should be deleted, but it wants to survive. // We'll just remove the deleted length segment, so the node will be positioned // in front of the removed segment. remainingRemovalLength -= node.length - offset; node.length = offset; offset = 0; UpdateAugmentedData(node); node = node.Successor; } else { // delete node TextAnchorNode s = node.Successor; remainingRemovalLength -= node.length; RemoveNode(node); // we already deleted the node, don't delete it twice nodesToDelete.Remove(node); if (anchor != null) { anchor.OnDeleted(delayedEvents); } node = s; } } // 'node' now is the first anchor after the deleted segment. // If there are no anchors after the deleted segment, 'node' is null. // firstDeletionSurvivor was set to the first node surviving deletion. // Because all non-surviving nodes up to 'node' were deleted, the node range // [firstDeletionSurvivor, node) now refers to the set of all deletion survivors. // do the remaining job of the removal if (node != null) { node.length -= remainingRemovalLength; Debug.Assert(node.length >= 0); } if (entry.InsertionLength > 0) { // we are performing a replacement if (firstDeletionSurvivor != null) { // We got deletion survivors which need to be split into BeforeInsertion // and AfterInsertion groups. // Take care that we don't regroup everything at offset, but only the deletion // survivors - from firstDeletionSurvivor (inclusive) to node (exclusive). // This ensures that nodes immediately before or after the replaced segment // stay where they are (independent from their MovementType) PerformInsertText(firstDeletionSurvivor, node, entry.InsertionLength, entry.DefaultAnchorMovementIsBeforeInsertion); } else if (node != null) { // No deletion survivors: // just perform the insertion node.length += entry.InsertionLength; } } if (node != null) { UpdateAugmentedData(node); } DeleteMarkedNodes(); }
void FixTreeOnDelete(TextAnchorNode node, TextAnchorNode parentNode) { Debug.Assert(node == null || node.parent == parentNode); if (parentNode == null) { return; } // warning: node may be null TextAnchorNode sibling = Sibling(node, parentNode); if (sibling.color == RED) { parentNode.color = RED; sibling.color = BLACK; if (node == parentNode.left) { RotateLeft(parentNode); } else { RotateRight(parentNode); } sibling = Sibling(node, parentNode); // update value of sibling after rotation } if (parentNode.color == BLACK && sibling.color == BLACK && GetColor(sibling.left) == BLACK && GetColor(sibling.right) == BLACK) { sibling.color = RED; FixTreeOnDelete(parentNode, parentNode.parent); return; } if (parentNode.color == RED && sibling.color == BLACK && GetColor(sibling.left) == BLACK && GetColor(sibling.right) == BLACK) { sibling.color = RED; parentNode.color = BLACK; return; } if (node == parentNode.left && sibling.color == BLACK && GetColor(sibling.left) == RED && GetColor(sibling.right) == BLACK) { sibling.color = RED; sibling.left.color = BLACK; RotateRight(sibling); } else if (node == parentNode.right && sibling.color == BLACK && GetColor(sibling.right) == RED && GetColor(sibling.left) == BLACK) { sibling.color = RED; sibling.right.color = BLACK; RotateLeft(sibling); } sibling = Sibling(node, parentNode); // update value of sibling after rotation sibling.color = parentNode.color; parentNode.color = BLACK; if (node == parentNode.left) { if (sibling.right != null) { Debug.Assert(sibling.right.color == RED); sibling.right.color = BLACK; } RotateLeft(parentNode); } else { if (sibling.left != null) { Debug.Assert(sibling.left.color == RED); sibling.left.color = BLACK; } RotateRight(parentNode); } }
void FixTreeOnInsert(TextAnchorNode node) { Debug.Assert(node != null); Debug.Assert(node.color == RED); Debug.Assert(node.left == null || node.left.color == BLACK); Debug.Assert(node.right == null || node.right.color == BLACK); TextAnchorNode parentNode = node.parent; if (parentNode == null) { // we inserted in the root -> the node must be black // since this is a root node, making the node black increments the number of black nodes // on all paths by one, so it is still the same for all paths. node.color = BLACK; return; } if (parentNode.color == BLACK) { // if the parent node where we inserted was black, our red node is placed correctly. // since we inserted a red node, the number of black nodes on each path is unchanged // -> the tree is still balanced return; } // parentNode is red, so there is a conflict here! // because the root is black, parentNode is not the root -> there is a grandparent node TextAnchorNode grandparentNode = parentNode.parent; TextAnchorNode uncleNode = Sibling(parentNode); if (uncleNode != null && uncleNode.color == RED) { parentNode.color = BLACK; uncleNode.color = BLACK; grandparentNode.color = RED; FixTreeOnInsert(grandparentNode); return; } // now we know: parent is red but uncle is black // First rotation: if (node == parentNode.right && parentNode == grandparentNode.left) { RotateLeft(parentNode); node = node.left; } else if (node == parentNode.left && parentNode == grandparentNode.right) { RotateRight(parentNode); node = node.right; } // because node might have changed, reassign variables: parentNode = node.parent; grandparentNode = parentNode.parent; // Now recolor a bit: parentNode.color = BLACK; grandparentNode.color = RED; // Second rotation: if (node == parentNode.left && parentNode == grandparentNode.left) { RotateRight(grandparentNode); } else { // because of the first rotation, this is guaranteed: Debug.Assert(node == parentNode.right && parentNode == grandparentNode.right); RotateLeft(grandparentNode); } }
/* 1. A node is either red or black. 2. The root is black. 3. All leaves are black. (The leaves are the NIL children.) 4. Both children of every red node are black. (So every red node must have a black parent.) 5. Every simple path from a node to a descendant leaf contains the same number of black nodes. (Not counting the leaf node.) */ void CheckNodeProperties(TextAnchorNode node, TextAnchorNode parentNode, bool parentColor, int blackCount, ref int expectedBlackCount) { if (node == null) return; Debug.Assert(node.parent == parentNode); if (parentColor == RED) { Debug.Assert(node.color == BLACK); } if (node.color == BLACK) { blackCount++; } if (node.left == null && node.right == null) { // node is a leaf node: if (expectedBlackCount == -1) expectedBlackCount = blackCount; else Debug.Assert(expectedBlackCount == blackCount); } CheckNodeProperties(node.left, node, node.color, blackCount, ref expectedBlackCount); CheckNodeProperties(node.right, node, node.color, blackCount, ref expectedBlackCount); }
void MarkNodeForDelete(TextAnchorNode node) { if (!nodesToDelete.Contains(node)) nodesToDelete.Add(node); }
void RemoveNode(TextAnchorNode removedNode) { if (removedNode.left != null && removedNode.right != null) { // replace removedNode with it's in-order successor TextAnchorNode leftMost = removedNode.right.LeftMost; RemoveNode(leftMost); // remove leftMost from its current location // and overwrite the removedNode with it ReplaceNode(removedNode, leftMost); leftMost.left = removedNode.left; if (leftMost.left != null) leftMost.left.parent = leftMost; leftMost.right = removedNode.right; if (leftMost.right != null) leftMost.right.parent = leftMost; leftMost.color = removedNode.color; UpdateAugmentedData(leftMost); if (leftMost.parent != null) UpdateAugmentedData(leftMost.parent); return; } // now either removedNode.left or removedNode.right is null // get the remaining child TextAnchorNode parentNode = removedNode.parent; TextAnchorNode childNode = removedNode.left ?? removedNode.right; ReplaceNode(removedNode, childNode); if (parentNode != null) UpdateAugmentedData(parentNode); if (removedNode.color == BLACK) { if (childNode != null && childNode.color == RED) { childNode.color = BLACK; } else { FixTreeOnDelete(childNode, parentNode); } } }
static TextAnchorNode Sibling(TextAnchorNode node) { if (node == node.parent.left) return node.parent.right; else return node.parent.left; }
void RotateRight(TextAnchorNode p) { // let q be p's left child TextAnchorNode q = p.left; Debug.Assert(q != null); Debug.Assert(q.parent == p); // set q to be the new root ReplaceNode(p, q); // set p's left child to be q's right child p.left = q.right; if (p.left != null) p.left.parent = p; // set q's right child to be p q.right = p; p.parent = q; UpdateAugmentedData(p); UpdateAugmentedData(q); }
static TextAnchorNode Sibling(TextAnchorNode node, TextAnchorNode parentNode) { Debug.Assert(node == null || node.parent == parentNode); if (node == parentNode.left) return parentNode.right; else return parentNode.left; }
void UpdateAugmentedData(TextAnchorNode n) { if (!n.IsAlive) MarkNodeForDelete(n); int totalLength = n.length; if (n.left != null) totalLength += n.left.totalLength; if (n.right != null) totalLength += n.right.totalLength; if (n.totalLength != totalLength) { n.totalLength = totalLength; if (n.parent != null) UpdateAugmentedData(n.parent); } }
internal void OnDeleted(DelayedEvents delayedEvents) { node = null; delayedEvents.DelayedRaise(Deleted, this, EventArgs.Empty); }
static bool GetColor(TextAnchorNode node) { return node != null ? node.color : BLACK; }
static void AppendTreeToString(TextAnchorNode node, StringBuilder b, int indent) { if (node.color == RED) b.Append("RED "); else b.Append("BLACK "); b.AppendLine(node.ToString()); indent += 2; if (node.left != null) { b.Append(' ', indent); b.Append("L: "); AppendTreeToString(node.left, b, indent); } if (node.right != null) { b.Append(' ', indent); b.Append("R: "); AppendTreeToString(node.right, b, indent); } }