private void LoadUserInfo() { EdLib.XmlOpen("user", "AppConfig"); path_GameApp = EdLib.Xml("Game"); path_UserPackage = EdLib.Xml("Package"); path_CurrentPackage = EdLib.Xml("UserPackage"); currentPackageName = EdLib.Xml("PackageName"); }
private void LoadUserInfo() { EdLib.XmlOpen("user", "AppConfig"); path_GameApp = EdLib.Xml("Game"); path_UserPackage = EdLib.Xml("Package"); path_CurrentPackage = EdLib.Xml("UserPackage"); currentPackageName = EdLib.Xml("PackageName"); }