private void SaveUserInfo() { EdLib.XmlOpen("user", "AppConfig"); EdLib.SetXml("Game", GetPath(path_GameApp)); EdLib.SetXml("Package", GetPath(path_UserPackage)); EdLib.SetXml("UserPackage", GetPath(path_CurrentPackage)); EdLib.SetXml("PackageName", currentPackageName); EdLib.XmlSave("User"); }