public void TestCalculateEulerAngleRotationWithInvalidValues() { // initialised mock values double[][] mockEulerAngles = new double[1][] { new double[3] { 0.0, 1.63066957624119, -3.05544587755646 } }; Quaternion mockRotation = Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f)); Quaternion actualRotation = Utilities.CalculateEulerAngleRotation(mockEulerAngles, mockRotation); Quaternion expectedRotation = mockRotation; Assert.AreNotEqual(expectedRotation, actualRotation); }
public void TestCalculateEulerAngleRotationWithValidValues() { // initialised mock values double[][] mockEulerAngles = new double[1][] { new double[3] { -0.0990780677802371, 1.63066957624119, -3.05544587755646 } }; Quaternion mockRotation = Quaternion.Euler(new Vector3(0.0f, 0.0f, 0.0f)); Quaternion actualRotation = Utilities.CalculateEulerAngleRotation(mockEulerAngles, mockRotation); Quaternion expectedRotation = new Quaternion( 0.724925816f, -0.685700655f, -0.0652272254f, -0.00652711652f ); Assert.AreEqual(expectedRotation, actualRotation); }