private static void Main(string[] args) { Settings.Framerate.Limit = 60; Settings.Framerate.IsLimited = false; Settings.Frametime.StaticValue = 1.5f; Settings.Frametime.IsStatic = false; var game = new GSGame(); var window = new GameWindow(320, 240, 3); window.SetGame(game); window.Run(); }
public Factory(GSGame mGame, Manager mManager, World mWorld) { _game = mGame; _manager = mManager; _world = mWorld; }