private static void Main(string[] args)
        {
            Settings.Framerate.Limit = 60;
            Settings.Framerate.IsLimited = false;
            Settings.Frametime.StaticValue = 1.5f;
            Settings.Frametime.IsStatic = false;

            var game = new GSGame();
            var window = new GameWindow(320, 240, 3);

            window.SetGame(game);
            window.Run();
        }
 public Factory(GSGame mGame, Manager mManager, World mWorld)
 {
     _game = mGame;
     _manager = mManager;
     _world = mWorld;
 }