示例#1
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 public override void ProcessTriggers(TriggersSet triggersSet) => InputTerraria3D.ProcessInput();
示例#2
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 public override void SetControls() => InputTerraria3D.SetControls(player);
示例#3
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 // UI
 public override void UpdateUI(GameTime gameTime)
 {
     InputTerraria3D.Update(gameTime);
     UITerraria3D.Update(gameTime);
     Scene.Update(gameTime);
 }