public override void OpenBossBag(Player player) { player.TryGettingDevArmor(); player.TryGettingDevArmor(); int choice = Main.rand.Next(7); if (choice == 0) { player.QuickSpawnItem(mod.ItemType("PuritySpiritMask")); } else if (choice == 1) { player.QuickSpawnItem(mod.ItemType("BunnyMask")); } if (choice != 1) { player.QuickSpawnItem(ItemID.Bunny); } player.QuickSpawnItem(mod.ItemType("PurityShield")); }
public override void OpenBossBag(Player player) { player.TryGettingDevArmor(); if(Main.rand.Next(7) == 0) { player.QuickSpawnItem(mod.ItemType("AbominationMask")); } player.QuickSpawnItem(mod.ItemType("MoltenDrill")); player.QuickSpawnItem(mod.ItemType("SixColorShield")); }
public static void OpenBossBags(Player p, int type) { if (type == 3617) { int amount = Main.rand.Next(3, 7); p.QuickSpawnItem(58, amount); if (Main.rand.Next(6) == 0) { p.QuickSpawnItem(3715, 1); } if (Main.rand.Next(2) == 0) { p.QuickSpawnItem(3753, 1); } p.QuickSpawnItem(3618, 1); } if (type == 3758) { p.TryGettingDevArmor(); int amount = Main.rand.Next(3, 7); p.QuickSpawnItem(58, amount); if (Main.rand.Next(6) == 0) { p.QuickSpawnItem(3716, 1); } p.QuickSpawnItem(3665, 1); if (Main.rand.Next(2) == 0) { p.QuickSpawnItem(3754, 1); } p.QuickSpawnItem(3720, Main.rand.Next(25, 41)); p.QuickSpawnItem(1225, Main.rand.Next(15, 31)); } }