private void AddOrUpdateBankChest(BankChestDataKey key, BankChestMetadata bankChest) { bool insertRequired; using (QueryResult reader = this.DbConnection.QueryReader( "SELECT COUNT(UserId) AS Count FROM Protector_BankChests WHERE UserId = @0 AND ChestIndex = @1;", key.UserId, key.BankChestIndex )) { if (!reader.Read()) { throw new InvalidOperationException("Unexpected data were returned."); } insertRequired = (reader.Get <int>("Count") == 0); } if (insertRequired) { this.DbConnection.Query( "INSERT INTO Protector_BankChests (UserId, ChestIndex, Content) VALUES (@0, @1, @2);", key.UserId, key.BankChestIndex, this.ItemMetadataToString(bankChest.Items) ); } else { this.DbConnection.Query( "UPDATE Protector_BankChests SET Content = @2 WHERE UserId = @0 AND ChestIndex = @1;", key.UserId, key.BankChestIndex, this.ItemMetadataToString(bankChest.Items) ); } }
public Task EnqueueAddOrUpdateBankChest(BankChestDataKey key, BankChestMetadata bankChest) { Contract.Requires <ObjectDisposedException>(!this.IsDisposed); lock (this.workQueueLock) { return(this.WorkQueue.EnqueueTask(() => { this.AddOrUpdateBankChest(key, bankChest); })); } }
public Task EnqueueAddOrUpdateBankChest(BankChestDataKey key, BankChestMetadata bankChest) { Contract.Requires<ObjectDisposedException>(!this.IsDisposed); lock (this.workQueueLock) { return this.WorkQueue.EnqueueTask(() => { this.AddOrUpdateBankChest(key, bankChest); }); } }
private void UpdateBankChestItem(BankChestDataKey key, int slotIndex, ItemData newItem) { BankChestMetadata bankChest = this.GetBankChestMetadata(key); if (bankChest == null) { throw new ArgumentException("No bank chest with the given key found.", "key"); } bankChest.Items[slotIndex] = newItem; this.AddOrUpdateBankChest(key, bankChest); }
public Task EnqueueAddOrUpdateBankChest(BankChestDataKey key, BankChestMetadata bankChest) { if (base.IsDisposed) { throw new ObjectDisposedException(this.ToString()); } lock (this.workQueueLock) { return(this.WorkQueue.EnqueueTask(() => { this.AddOrUpdateBankChest(key, bankChest); })); } }
public void SetUpBankChest(TSPlayer player, DPoint tileLocation, int bankChestIndex, bool checkPermissions = false) { Contract.Requires<ArgumentNullException>(player != null); Contract.Requires<ArgumentException>(TerrariaUtils.Tiles[tileLocation] != null, "tileLocation"); Contract.Requires<ArgumentException>(TerrariaUtils.Tiles[tileLocation].active(), "tileLocation"); Contract.Requires<ArgumentOutOfRangeException>(bankChestIndex >= 1, "bankChestIndex"); Tile tile = TerrariaUtils.Tiles[tileLocation]; BlockType blockType = (BlockType)tile.type; if (blockType != BlockType.Chest && blockType != BlockType.Dresser) throw new InvalidBlockTypeException(blockType); if (checkPermissions && !player.Group.HasPermission(ProtectorPlugin.SetBankChests_Permission)) throw new MissingPermissionException(ProtectorPlugin.SetBankChests_Permission); if ( checkPermissions && !player.Group.HasPermission(ProtectorPlugin.NoBankChestLimits_Permision) ) { if (bankChestIndex > this.Config.MaxBankChestsPerPlayer) throw new ArgumentOutOfRangeException("bankChestIndex", this.Config.MaxBankChestsPerPlayer, "Global bank chest limit reached."); int byGroupLimit; if ( this.Config.MaxBankChests.TryGetValue(player.Group.Name, out byGroupLimit) && bankChestIndex > byGroupLimit ) { throw new ArgumentOutOfRangeException("bankChestIndex", byGroupLimit, "Group bank chest limit reached."); } } DPoint chestLocation = TerrariaUtils.Tiles.MeasureObject(tileLocation).OriginTileLocation; ProtectionEntry protection; lock (this.WorldMetadata.Protections) if (!this.WorldMetadata.Protections.TryGetValue(chestLocation, out protection)) throw new NoProtectionException(chestLocation); if (!this.CheckBlockAccess(player, chestLocation, true)) throw new TileProtectedException(chestLocation); if (protection.RefillChestData != null) throw new ChestIncompatibilityException(); int tChestIndex = Chest.FindChest(chestLocation.X, chestLocation.Y); if (tChestIndex == -1 || Main.chest[tChestIndex] == null) throw new NoChestDataException(chestLocation); if (protection.BankChestKey != BankChestDataKey.Invalid) throw new ChestTypeAlreadyDefinedException(); BankChestDataKey bankChestKey = new BankChestDataKey(player.User.ID, bankChestIndex); lock (this.WorldMetadata.Protections) { if (this.WorldMetadata.Protections.Values.Count(p => p.BankChestKey == bankChestKey) > 0) throw new BankChestAlreadyInstancedException(); } if (checkPermissions && !player.Group.HasPermission(ProtectorPlugin.BankChestShare_Permission)) protection.Unshare(); Chest tChest = Main.chest[tChestIndex]; BankChestMetadata bankChest = this.ServerMetadataHandler.EnqueueGetBankChestMetadata(bankChestKey).Result; if (bankChest == null) { bankChest = new BankChestMetadata(); for (int i = 0; i < Chest.maxItems; i++) bankChest.Items[i] = ItemData.FromItem(tChest.item[i]); this.ServerMetadataHandler.EnqueueAddOrUpdateBankChest(bankChestKey, bankChest); } else { for (int i = 0; i < tChest.item.Length; i++) { if (tChest.item[i].stack > 0) throw new ChestNotEmptyException(chestLocation); } for (int i = 0; i < Chest.maxItems; i++) tChest.item[i] = bankChest.Items[i].ToItem(); } protection.BankChestKey = bankChestKey; }
public bool EnsureBankChest(ProtectionEntry protection, bool resetContent) { if (protection.BankChestKey == BankChestDataKey.Invalid) { return(false); } BankChestMetadata bankChest = this.ServerMetadataHandler.EnqueueGetBankChestMetadata(protection.BankChestKey).Result; if (bankChest == null) { protection.BankChestKey = BankChestDataKey.Invalid; return(false); } IChest chest = this.ChestFromLocation(protection.TileLocation); if (chest == null) { protection.BankChestKey = BankChestDataKey.Invalid; return(false); } User owner = TShock.Users.GetUserByID(protection.Owner); if (owner == null) { this.DestroyChest(chest); protection.BankChestKey = BankChestDataKey.Invalid; return(false); } Group ownerGroup = TShock.Groups.GetGroupByName(owner.Group); if (ownerGroup != null) { if (protection.SharedUsers != null && !ownerGroup.HasPermission(ProtectorPlugin.BankChestShare_Permission)) { protection.SharedUsers.Clear(); } if (protection.SharedGroups != null && !ownerGroup.HasPermission(ProtectorPlugin.BankChestShare_Permission)) { protection.SharedGroups.Clear(); } if (protection.IsSharedWithEveryone && !ownerGroup.HasPermission(ProtectorPlugin.BankChestShare_Permission)) { protection.IsSharedWithEveryone = false; } } if (resetContent) { for (int i = 0; i < Chest.maxItems; i++) { chest.SetItem(i, bankChest.Items[i]); } } return(true); }
public void SetUpBankChest(TSPlayer player, DPoint tileLocation, int bankChestIndex, bool checkPermissions = false) { Contract.Requires <ArgumentNullException>(player != null); Contract.Requires <ArgumentException>(TerrariaUtils.Tiles[tileLocation] != null, "tileLocation"); Contract.Requires <ArgumentException>(TerrariaUtils.Tiles[tileLocation].active(), "tileLocation"); Contract.Requires <ArgumentOutOfRangeException>(bankChestIndex >= 1, "bankChestIndex"); Tile tile = TerrariaUtils.Tiles[tileLocation]; BlockType blockType = (BlockType)tile.type; if (blockType != BlockType.Chest && blockType != BlockType.Dresser) { throw new InvalidBlockTypeException(blockType); } if (checkPermissions && !player.Group.HasPermission(ProtectorPlugin.SetBankChests_Permission)) { throw new MissingPermissionException(ProtectorPlugin.SetBankChests_Permission); } if ( checkPermissions && !player.Group.HasPermission(ProtectorPlugin.NoBankChestLimits_Permision) ) { if (bankChestIndex > this.Config.MaxBankChestsPerPlayer) { throw new ArgumentOutOfRangeException("bankChestIndex", this.Config.MaxBankChestsPerPlayer, "Global bank chest limit reached."); } int byGroupLimit; if ( this.Config.MaxBankChests.TryGetValue(player.Group.Name, out byGroupLimit) && bankChestIndex > byGroupLimit ) { throw new ArgumentOutOfRangeException("bankChestIndex", byGroupLimit, "Group bank chest limit reached."); } } DPoint chestLocation = TerrariaUtils.Tiles.MeasureObject(tileLocation).OriginTileLocation; ProtectionEntry protection; lock (this.WorldMetadata.Protections) if (!this.WorldMetadata.Protections.TryGetValue(chestLocation, out protection)) { throw new NoProtectionException(chestLocation); } if (protection.RefillChestData != null) { throw new ChestIncompatibilityException(); } IChest chest = this.ChestFromLocation(chestLocation); if (chest == null) { throw new NoChestDataException(chestLocation); } if (protection.BankChestKey != BankChestDataKey.Invalid) { throw new ChestTypeAlreadyDefinedException(); } BankChestDataKey bankChestKey = new BankChestDataKey(player.User.ID, bankChestIndex); lock (this.WorldMetadata.Protections) { if (this.WorldMetadata.Protections.Values.Count(p => p.BankChestKey == bankChestKey) > 0) { throw new BankChestAlreadyInstancedException(); } } if (checkPermissions && !player.Group.HasPermission(ProtectorPlugin.BankChestShare_Permission)) { protection.Unshare(); } BankChestMetadata bankChest = this.ServerMetadataHandler.EnqueueGetBankChestMetadata(bankChestKey).Result; if (bankChest == null) { bankChest = new BankChestMetadata(); for (int i = 0; i < Chest.maxItems; i++) { bankChest.Items[i] = chest[i]; } this.ServerMetadataHandler.EnqueueAddOrUpdateBankChest(bankChestKey, bankChest); } else { for (int i = 0; i < Chest.maxItems; i++) { if (chest[i].StackSize > 0) { throw new ChestNotEmptyException(chestLocation); } } for (int i = 0; i < Chest.maxItems; i++) { chest.SetItem(i, bankChest.Items[i]); } } protection.BankChestKey = bankChestKey; }
public void EnsureProtectionData( out int invalidProtectionsCount, out int invalidRefillChestCount, out int invalidBankChestCount ) { invalidRefillChestCount = 0; invalidBankChestCount = 0; lock (this.WorldMetadata.Protections) { List <DPoint> invalidProtectionLocations = new List <DPoint>(); foreach (KeyValuePair <DPoint, ProtectionEntry> protectionPair in this.WorldMetadata.Protections) { DPoint location = protectionPair.Key; ProtectionEntry protection = protectionPair.Value; Tile tile = TerrariaUtils.Tiles[location]; if (!tile.active() || (BlockType)tile.type != protection.BlockType) { invalidProtectionLocations.Add(location); continue; } if (protection.RefillChestData != null) { int tChestIndex = Chest.FindChest(location.X, location.Y); if (!tile.active() || tile.type != (int)BlockType.Chest || tChestIndex == -1) { protection.RefillChestData = null; invalidRefillChestCount++; continue; } protection.RefillChestData.RefillTimer.Data = protection.RefillChestData; protection.RefillChestData.RefillTimer.Callback = this.RefillTimerCallbackHandler; this.RefillTimers.ContinueTimer(protection.RefillChestData.RefillTimer); } if (protection.BankChestKey != BankChestDataKey.Invalid) { BankChestMetadata bankChest = this.ServerMetadataHandler.EnqueueGetBankChestMetadata(protection.BankChestKey).Result; if (bankChest == null) { protection.BankChestKey = BankChestDataKey.Invalid; invalidBankChestCount++; continue; } int tChestIndex = Chest.FindChest(location.X, location.Y); if (!tile.active() || tile.type != (int)BlockType.Chest || tChestIndex == -1) { protection.BankChestKey = BankChestDataKey.Invalid; invalidBankChestCount++; continue; } Chest tChest = Main.chest[tChestIndex]; for (int i = 0; i < Chest.maxItems; i++) { tChest.item[i] = bankChest.Items[i].ToItem(); } } } foreach (DPoint invalidProtectionLocation in invalidProtectionLocations) { this.WorldMetadata.Protections.Remove(invalidProtectionLocation); } invalidProtectionsCount = invalidProtectionLocations.Count; } }
private void AddOrUpdateBankChest(BankChestDataKey key, BankChestMetadata bankChest) { bool insertRequired; using (QueryResult reader = this.DbConnection.QueryReader( "SELECT COUNT(UserId) AS Count FROM Protector_BankChests WHERE UserId = @0 AND ChestIndex = @1;", key.UserId, key.BankChestIndex )) { if (!reader.Read()) throw new InvalidOperationException("Unexpected data were returned."); insertRequired = (reader.Get<int>("Count") == 0); } if (insertRequired) { this.DbConnection.Query( "INSERT INTO Protector_BankChests (UserId, ChestIndex, Content) VALUES (@0, @1, @2);", key.UserId, key.BankChestIndex, this.ItemMetadataToString(bankChest.Items) ); } else { this.DbConnection.Query( "UPDATE Protector_BankChests SET Content = @2 WHERE UserId = @0 AND ChestIndex = @1;", key.UserId, key.BankChestIndex, this.ItemMetadataToString(bankChest.Items) ); } }