public static void ModifyGlobalLoot(GlobalLoot globalLoot) { foreach (GlobalNPC g in HookModifyGlobalLoot.Enumerate(globalNPCsArray)) { g.ModifyGlobalLoot(globalLoot); } }
/// <summary> /// Allows you to add and modify global loot rules that are conditional, i.e. vanilla's biome keys and souls. /// </summary> /// <param name="globalLoot"></param> public virtual void ModifyGlobalLoot(GlobalLoot globalLoot) { }