Beispiel #1
0
 public static void ModifyGlobalLoot(GlobalLoot globalLoot)
 {
     foreach (GlobalNPC g in HookModifyGlobalLoot.Enumerate(globalNPCsArray))
     {
         g.ModifyGlobalLoot(globalLoot);
     }
 }
Beispiel #2
0
 /// <summary>
 /// Allows you to add and modify global loot rules that are conditional, i.e. vanilla's biome keys and souls.
 /// </summary>
 /// <param name="globalLoot"></param>
 public virtual void ModifyGlobalLoot(GlobalLoot globalLoot)
 {
 }