示例#1
0
 public static int Hook_AfterPlacement(
     int x,
     int y,
     int type      = 470,
     int style     = 0,
     int direction = 1,
     int alternate = 0)
 {
     if (Main.netMode != 1)
     {
         return(TEDisplayDoll.Place(x, y - 2));
     }
     NetMessage.SendTileSquare(Main.myPlayer, x, y - 1, 3, TileChangeType.None);
     NetMessage.SendData(87, -1, -1, (NetworkText)null, x, (float)(y - 2), (float)TEDisplayDoll._myEntityID, 0.0f, 0, 0, 0);
     return(-1);
 }
示例#2
0
 public override void NetPlaceEntityAttempt(int x, int y)
 {
     NetMessage.SendData(86, -1, -1, (NetworkText)null, TEDisplayDoll.Place(x, y), (float)x, (float)y, 0.0f, 0, 0, 0);
 }