public override bool OverrideItemSlotLeftClick(Item[] inv, int context = 0, int slot = 0) { if (!ItemSlot.ShiftInUse) { return(false); } if (Main.cursorOverride == 9 && context == 0) { Item obj = inv[slot]; if (!obj.IsAir && !obj.favorited && TEDisplayDoll.FitsDisplayDoll(obj)) { return(this.TryFitting(inv, context, slot, false)); } } if ((Main.cursorOverride != 8 || context != 23) && (context != 24 && context != 25)) { return(false); } inv[slot] = Main.player[Main.myPlayer].GetItem(Main.myPlayer, inv[slot], GetItemSettings.InventoryEntityToPlayerInventorySettings); if (Main.netMode == 1) { if (context == 25) { NetMessage.SendData(121, -1, -1, (NetworkText)null, Main.myPlayer, (float)this.ID, (float)slot, 1f, 0, 0, 0); } else { NetMessage.SendData(121, -1, -1, (NetworkText)null, Main.myPlayer, (float)this.ID, (float)slot, 0.0f, 0, 0, 0); } } return(true); }
public override bool TryGetItemGamepadOverrideInstructions( Item[] inv, int context, int slot, out string instruction) { instruction = ""; Item newItem = inv[slot]; if (newItem.IsAir || newItem.favorited) { return(false); } switch (context) { case 0: if (TEDisplayDoll.FitsDisplayDoll(newItem)) { instruction = Lang.misc[76].Value; return(true); } break; case 23: case 24: case 25: if (Main.player[Main.myPlayer].ItemSpace(newItem).CanTakeItemToPersonalInventory) { instruction = Lang.misc[68].Value; return(true); } break; } return(false); }
public override bool OverrideItemSlotHover(Item[] inv, int context = 0, int slot = 0) { Item obj = inv[slot]; if (!obj.IsAir && !inv[slot].favorited && (context == 0 && TEDisplayDoll.FitsDisplayDoll(obj))) { Main.cursorOverride = 9; return(true); } if (obj.IsAir || context != 23 && context != 24 && context != 25 || !Main.player[Main.myPlayer].ItemSpace(inv[slot]).CanTakeItemToPersonalInventory) { return(false); } Main.cursorOverride = 8; return(true); }