public WorldMapForMonsters(Point location, Image image, int ID, CombatPartyMember member) : base(location, image, ID) { this.member = member; isStatic = true; alive = true; //Loot loot; }
public void StartCombat(PlayerParty playerParty, CombatPartyMember enemy) { enemyMember = enemy; playerPartyMembers.Add(playerParty.member1); inCombat = true; PartyPB1.Image = new Bitmap("pala.png"); EnemyPB1.Image = new Bitmap("LichKing.png"); LoadSkillsForPlayer(); }
public PlayerParty(Point location, Image image, int ID, CombatPartyMember member1) { partySprite = new WorldMapSprite(location, image, ID); this.member1 = member1; }