示例#1
0
 void vehicle_FiredShot(object sender, FiredShotEventArgs e)
 {
     if (!vehicle.ControlledByUser)
     {
         this.UpdateCannon(e.Trajectory);
     }
 }
示例#2
0
文件: Round.cs 项目: kindohm/tanks
 void userTank_FiredShot(object sender, FiredShotEventArgs e)
 {
     this.shotsFired++;
 }