Beispiel #1
0
 void vehicle_FiredShot(object sender, FiredShotEventArgs e)
 {
     if (!vehicle.ControlledByUser)
     {
         this.UpdateCannon(e.Trajectory);
     }
 }
Beispiel #2
0
 void userTank_FiredShot(object sender, FiredShotEventArgs e)
 {
     this.shotsFired++;
 }