public void CreateTextMeshFromDescription( float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionTextMeshDrawData meshDrawData) { EngineApplicationInterface.ITwoDimensionView.AddNewTextMesh(this.Pointer, vertices, uvs, indices, vertices.Length / 2, indexCount, material.Pointer, ref meshDrawData); }
public bool CreateTextMeshFromCache( Material material, TwoDimensionTextMeshDrawData meshDrawData) { return(EngineApplicationInterface.ITwoDimensionView.AddCachedTextMesh(this.Pointer, material.Pointer, ref meshDrawData)); }