public void CreateTextMeshFromDescription(
     float[] vertices,
     float[] uvs,
     uint[] indices,
     int indexCount,
     Material material,
     TwoDimensionTextMeshDrawData meshDrawData)
 {
     EngineApplicationInterface.ITwoDimensionView.AddNewTextMesh(this.Pointer, vertices, uvs, indices, vertices.Length / 2, indexCount, material.Pointer, ref meshDrawData);
 }
 public bool CreateTextMeshFromCache(
     Material material,
     TwoDimensionTextMeshDrawData meshDrawData)
 {
     return(EngineApplicationInterface.ITwoDimensionView.AddCachedTextMesh(this.Pointer, material.Pointer, ref meshDrawData));
 }