public static ScreenBean NewRandomScreenBean(ref Random randy, int sc) { var bean = new ScreenBean(); bean._height = randy.Next(0, 1080); bean._width = randy.Next(0, 1920); bean._screenNumber = sc; return bean; }
public static ScreenBean[] getRandomScreens(short numberOfScreens = 1) { var beanArray = new ScreenBean[numberOfScreens]; Random randy = new Random(); for (int i = 0; i < beanArray.Length; i++) { beanArray[i] = ScreenBean.NewRandomScreenBean(ref randy, i); } return beanArray; }