public static ScreenBean NewRandomScreenBean(ref Random randy, int sc)
 {
     var bean = new ScreenBean();
     bean._height = randy.Next(0, 1080);
     bean._width = randy.Next(0, 1920);
     bean._screenNumber = sc;
     return bean;
 }
 public static ScreenBean[] getRandomScreens(short numberOfScreens = 1)
 {
     var beanArray = new ScreenBean[numberOfScreens];
     Random randy = new Random();
     for (int i = 0; i < beanArray.Length; i++)
     {
         beanArray[i] = ScreenBean.NewRandomScreenBean(ref randy, i);
     }
     return beanArray;
 }