private void SaveTileToBuffer(UndoBuffer buffer, int x, int y, bool removeEntities = false) { var curTile = (Tile)_wvm.CurrentWorld.Tiles[x, y].Clone(); if (_wvm.CurrentWorld.IsAnchor(x, y)) { if (Tile.IsChest(curTile.Type)) { var curchest = _wvm.CurrentWorld.GetChestAtTile(x, y); if (curchest != null) { if (removeEntities) { _wvm.CurrentWorld.Chests.Remove(curchest); } var chest = curchest.Copy(); buffer.Chests.Add(chest); } } if (Tile.IsSign(curTile.Type)) { var cursign = _wvm.CurrentWorld.GetSignAtTile(x, y); if (cursign != null) { if (removeEntities) { _wvm.CurrentWorld.Signs.Remove(cursign); } var sign = cursign.Copy(); buffer.Signs.Add(sign); } } if (Tile.IsTileEntity(curTile.Type)) { var curTe = _wvm.CurrentWorld.GetTileEntityAtTile(x, y); if (curTe != null) { if (removeEntities) { _wvm.CurrentWorld.TileEntities.Remove(curTe); } var te = curTe.Copy(); buffer.TileEntities.Add(te); } } } buffer.Add(new Vector2Int32(x, y), curTile); }
public void Undo() { if (_currentIndex <= 0) { return; } _currentIndex--; UndoBuffer redo = new UndoBuffer(string.Format(RedoFile, _currentIndex)); using (var stream = new FileStream(string.Format(UndoFile, _currentIndex), FileMode.Open)) using (BinaryReader br = new BinaryReader(stream)) { foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br)) { var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y]; redo.Add(undoTile.Location, curTile); if (Tile.IsChest(curTile.Type)) { var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y); if (curchest != null) { _wvm.CurrentWorld.Chests.Remove(curchest); var chest = curchest.Copy(); redo.Chests.Add(chest); } } if (Tile.IsSign(curTile.Type)) { var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y); if (cursign != null) { _wvm.CurrentWorld.Signs.Remove(cursign); var sign = cursign.Copy(); redo.Signs.Add(sign); } } if (Tile.IsTileEntity(curTile.Type)) { var curTe = _wvm.CurrentWorld.GetTileEntityAtTile(undoTile.Location.X, undoTile.Location.Y); if (curTe != null) { _wvm.CurrentWorld.TileEntities.Remove(curTe); var te = curTe.Copy(); redo.TileEntities.Add(te); } } _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile; _wvm.UpdateRenderPixel(undoTile.Location); /* Heathtech */ BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1); } redo.Close(); redo.Dispose(); redo = null; foreach (var chest in World.LoadChestData(br)) { _wvm.CurrentWorld.Chests.Add(chest); } foreach (var sign in World.LoadSignData(br)) { _wvm.CurrentWorld.Signs.Add(sign); } } _wvm.CurrentWorld.UpgradeLegacyTileEntities(); OnUndid(this, EventArgs.Empty); }