示例#1
0
 void SetInitial()
 {
     gunMaster    = GetComponent <Gun_Master>();
     myTransform  = transform;
     camTransform = myTransform.parent;
 }
示例#2
0
 void SetInitial()
 {
     gunMaster = GetComponent <Gun_Master>();
 }
示例#3
0
 void SetInitial()
 {
     gunMaster    = GetComponent <Gun_Master>();
     playerMaster = GetComponentInParent <Player_Master>();
     ammoBox      = GetComponentInParent <Player_AmmoBox>();
 }