public static void MainMenu_Index1() { GUILayout.BeginVertical(); GUILayout.Label("Menu 1 - ESP Settings"); HackSettings.SetState("ESP_Draw", GUILayout.Toggle(HackSettings.GetState("ESP_Draw"), "Enable ESP")); GUILayout.Label("Player Settings"); HackSettings.SetState("ESP_Player_Draw", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw"), "(F2) Draw Players")); GUILayout.BeginHorizontal(); GUILayout.Label($"Draw Distance({HackSettings.GetFloat("ESP_Player_Distance")}):"); HackSettings.SetFloat("ESP_Player_Distance", Mathf.Floor(GUILayout.HorizontalSlider(HackSettings.GetFloat("ESP_Player_Distance"), 100, 2000))); GUILayout.EndHorizontal(); HackSettings.SetState("ESP_Player_Draw_Distance", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Distance"), "Draw Distance")); HackSettings.SetState("ESP_Player_Draw_Health", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Health"), "Draw Health")); HackSettings.SetState("ESP_Player_Draw_Name", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Name"), "Draw Name")); HackSettings.SetState("ESP_Player_Draw_Glow", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Glow"), "Draw Glow")); HackSettings.SetState("ESP_Player_Draw_2DBox", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_2DBox"), "Draw 2DBox")); HackSettings.SetState("ESP_Player_Draw_HeadX", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_HeadX"), "Draw Head Marker")); HackSettings.SetState("ESP_Player_Draw_Nearest", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Nearest"), "Draw Nearest Player")); HackSettings.SetState("ESP_Player_Draw_Skeleton", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw_Skeleton"), "Draw Skeleton")); GUILayout.Label("Item Settings"); HackSettings.SetState("ESP_Item_Draw", GUILayout.Toggle(HackSettings.GetState("ESP_Item_Draw"), "(F5) Draw Items")); GUILayout.BeginHorizontal(); GUILayout.Label($"Draw Distance({HackSettings.GetFloat("ESP_Item_Distance")}):"); HackSettings.SetFloat("ESP_Item_Distance", Mathf.Floor(GUILayout.HorizontalSlider(HackSettings.GetFloat("ESP_Item_Distance"), 100, 2000))); GUILayout.EndHorizontal(); HackSettings.SetState("ESP_Item_Draw_Name", GUILayout.Toggle(HackSettings.GetState("ESP_Item_Draw_Name"), "Draw Name")); HackSettings.SetState("ESP_Item_Draw_2DBox", GUILayout.Toggle(HackSettings.GetState("ESP_Item_Draw_2DBox"), "Draw 2DBox")); HackSettings.SetState("ESP_Item_Draw_Glow", GUILayout.Toggle(HackSettings.GetState("ESP_Item_Draw_Glow"), "Draw Glow")); GUILayout.Label("Vehicle Settings"); HackSettings.SetState("ESP_Vehicle_Draw", GUILayout.Toggle(HackSettings.GetState("ESP_Vehicle_Draw"), "Draw Vehicles")); GUILayout.BeginHorizontal(); GUILayout.Label($"Draw Distance({HackSettings.GetFloat("ESP_Vehicle_Distance")}):"); HackSettings.SetFloat("ESP_Vehicle_Distance", Mathf.Floor(GUILayout.HorizontalSlider(HackSettings.GetFloat("ESP_Vehicle_Distance"), 100, 2000))); GUILayout.EndHorizontal(); HackSettings.SetState("ESP_Vehicle_Draw_Name", GUILayout.Toggle(HackSettings.GetState("ESP_Vehicle_Draw_Name"), "Draw Name")); HackSettings.SetState("ESP_Vehicle_Draw_Distance", GUILayout.Toggle(HackSettings.GetState("ESP_Vehicle_Draw_Distance"), "Draw Distance")); HackSettings.SetState("ESP_Vehicle_Draw_2DBox", GUILayout.Toggle(HackSettings.GetState("ESP_Vehicle_Draw_2DBox"), "Draw 2DBox")); HackSettings.SetState("ESP_Vehicle_Draw_Glow", GUILayout.Toggle(HackSettings.GetState("ESP_Vehicle_Draw_Glow"), "Draw Glow")); GUILayout.EndVertical(); }
public static void MainMenu_Index0() { GUILayout.BeginVertical(); GUILayout.Label("Menu 0 - Hotkeys"); HackSettings.SetState("GUI_Show", GUILayout.Toggle(HackSettings.GetState("GUI_Show"), "(F1) Toggle Menu")); HackSettings.SetState("ESP_Player_Draw", GUILayout.Toggle(HackSettings.GetState("ESP_Player_Draw"), "(F2) Draw Players")); HackSettings.SetState("HACK_Gunhack", GUILayout.Toggle(HackSettings.GetState("HACK_Gunhack"), "(F4) Toggle Gunhack")); HackSettings.SetState("HACK_SpamHeal", GUILayout.Toggle(HackSettings.GetState("HACK_SpamHeal"), "(F6) Toggle DemiGod")); HackSettings.SetState("HACK_SendFakePosition", GUILayout.Toggle(HackSettings.GetState("HACK_SendFakePosition"), "(F9) Toggle SendFakePosition")); HackSettings.SetState("Aimbot_Silent", GUILayout.Toggle(HackSettings.GetState("Aimbot_Silent"), "Toggle Silent Aimbot")); HackSettings.SetState("HACK_NoGunArea", GUILayout.Toggle(HackSettings.GetState("HACK_NoGunArea"), "Toggle No Gun Area")); GUILayout.BeginHorizontal(); if (GUILayout.Button("Change name")) { NetworkManager.ChangeName(HackSettings.GetString("FakeName")); } HackSettings.SetString("FakeName", GUILayout.TextField(HackSettings.GetString("FakeName"))); GUILayout.EndHorizontal(); GUILayout.EndVertical(); }