private void OnGUI() { /*if ((Event.current.type != EventType.Repaint) && * (Event.current.type != EventType.Layout) && * (Event.current.type != EventType.)) * return;*/ GUI.color = Color.cyan; if (HackSettings.GetState("GUI_Show")) { HackSettings.SetRect("GUI_MainWindow", GUI.Window(0, HackSettings.GetRect("GUI_MainWindow"), GuiMenu.MenuWindow, "~AA~")); } if ((HackSettings.GetFloat("ESP_LastUpdate") <= HackSettings.GetFloat("ESP_NextUpdate")) && HackSettings.GetState("ESP_Draw")) { if (HackSettings.GetState("ESP_Player_Draw")) { DrawPlayers(); } if (HackSettings.GetState("ESP_Item_Draw")) { DrawPickups(); } if (HackSettings.GetState("ESP_Vehicle_Draw")) { DrawVehicles(); } HackSettings.SetFloat("ESP_LastUpdate", Time.time); } }