internal override void Execute(Processor processor, ActionFrame frame) { Debug.Assert(processor != null && frame != null); switch (frame.State) { case Initialized: Debug.Assert(frame.NodeSet != null); Query query = processor.GetValueQuery(_selectKey); object result = query.Evaluate(frame.NodeSet); if (result is XPathNodeIterator) { // we cash this query because otherwise current() works incorrectly. Bug #382166. // To be perfect we should use frame.NewNodeSet here processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathArrayIterator(query)); frame.State = NodeSetCopied; break; } XPathNavigator?nav = result as XPathNavigator; if (nav != null) { processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathSingletonIterator(nav)); frame.State = NodeSetCopied; break; } string?value = XmlConvert.ToXPathString(result); if (processor.TextEvent(value)) { frame.Finished(); } else { frame.StoredOutput = value; frame.State = ResultStored; } break; case ResultStored: Debug.Assert(frame.StoredOutput != null); processor.TextEvent(frame.StoredOutput); frame.Finished(); break; case NodeSetCopied: Debug.Assert(frame.State == NodeSetCopied); frame.Finished(); break; } }
internal override void Execute(Processor processor, ActionFrame frame) { Debug.Assert(processor != null && frame != null); switch (frame.State) { case Initialized: Debug.Assert(frame.NodeSet != null); Query query = processor.GetValueQuery(_selectKey); object result = query.Evaluate(frame.NodeSet); if (result is XPathNodeIterator) { // we cash this query because otherwise current() works incorrectly. Bug#382166. // To be perfect we should use frame.NewNodeSet here processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathArrayIterator(query)); frame.State = NodeSetCopied; break; } XPathNavigator nav = result as XPathNavigator; if (nav != null) { processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathSingletonIterator(nav)); frame.State = NodeSetCopied; break; } string value = XmlConvert.ToXPathString(result); if (processor.TextEvent(value)) { frame.Finished(); } else { frame.StoredOutput = value; frame.State = ResultStored; } break; case ResultStored: Debug.Assert(frame.StoredOutput != null); processor.TextEvent(frame.StoredOutput); frame.Finished(); break; case NodeSetCopied: Debug.Assert(frame.State == NodeSetCopied); frame.Finished(); break; } }
internal override void Execute(Processor processor, ActionFrame frame) { Debug.Assert(processor != null && frame != null); switch (frame.State) { case Initialized: Debug.Assert(frame.NodeSet != null); Query query = processor.GetValueQuery(this.selectKey); object result = query.Evaluate(frame.NodeSet); if (result is XPathNodeIterator) { processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathArrayIterator(query)); frame.State = NodeSetCopied; break; } XPathNavigator nav = result as XPathNavigator; if (nav != null) { processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathSingletonIterator(nav)); frame.State = NodeSetCopied; break; } string value = XmlConvert.ToXPathString(result); if (processor.TextEvent(value)) { frame.Finished(); } else { frame.StoredOutput = value; frame.State = ResultStored; } break; case ResultStored: Debug.Assert(frame.StoredOutput != null); processor.TextEvent(frame.StoredOutput); frame.Finished(); break; case NodeSetCopied: Debug.Assert(frame.State == NodeSetCopied); frame.Finished(); break; } }