示例#1
0
        public static void GetUtf16SurrogatesFromSupplementaryPlaneScalar(uint value, out char highSurrogateCodePoint, out char lowSurrogateCodePoint)
        {
            UnicodeDebug.AssertIsValidSupplementaryPlaneScalar(value);

            // This calculation comes from the Unicode specification, Table 3-5.

            highSurrogateCodePoint = (char)((value + ((0xD800u - 0x40u) << 10)) >> 10);
            lowSurrogateCodePoint  = (char)((value & 0x3FFu) + 0xDC00u);
        }
示例#2
0
        /// <summary>
        /// Given a Unicode scalar value, gets the number of UTF-16 code units required to represent this value.
        /// </summary>
        public static int GetUtf16SequenceLength(uint value)
        {
            UnicodeDebug.AssertIsValidScalar(value);

            value  -= 0x10000;   // if value < 0x10000, high byte = 0xFF; else high byte = 0x00
            value  += (2 << 24); // if value < 0x10000, high byte = 0x01; else high byte = 0x02
            value >>= 24;        // shift high byte down
            return((int)value);  // and return it
        }
示例#3
0
        /// <summary>
        /// Returns a Unicode scalar value from two code points representing a UTF-16 surrogate pair.
        /// </summary>
        public static uint GetScalarFromUtf16SurrogatePair(uint highSurrogateCodePoint, uint lowSurrogateCodePoint)
        {
            UnicodeDebug.AssertIsHighSurrogateCodePoint(highSurrogateCodePoint);
            UnicodeDebug.AssertIsLowSurrogateCodePoint(lowSurrogateCodePoint);

            // This calculation comes from the Unicode specification, Table 3-5.
            // Need to remove the D800 marker from the high surrogate and the DC00 marker from the low surrogate,
            // then fix up the "wwww = uuuuu - 1" section of the bit distribution. The code is written as below
            // to become just two instructions: shl, lea.

            return((highSurrogateCodePoint << 10) + lowSurrogateCodePoint - ((0xD800U << 10) + 0xDC00U - (1 << 16)));
        }
示例#4
0
        /// <summary>
        /// Given a Unicode scalar value, gets the number of UTF-8 code units required to represent this value.
        /// </summary>
        public static int GetUtf8SequenceLength(uint value)
        {
            UnicodeDebug.AssertIsValidScalar(value);

            // The logic below can handle all valid scalar values branchlessly.
            // It gives generally good performance across all inputs, and on x86
            // it's only six instructions: lea, sar, xor, add, shr, lea.

            // 'a' will be -1 if input is < 0x800; else 'a' will be 0
            // => 'a' will be -1 if input is 1 or 2 UTF-8 code units; else 'a' will be 0

            int a = ((int)value - 0x0800) >> 31;

            // The number of UTF-8 code units for a given scalar is as follows:
            // - U+0000..U+007F => 1 code unit
            // - U+0080..U+07FF => 2 code units
            // - U+0800..U+FFFF => 3 code units
            // - U+10000+       => 4 code units
            //
            // If we XOR the incoming scalar with 0xF800, the chart mutates:
            // - U+0000..U+F7FF => 3 code units
            // - U+F800..U+F87F => 1 code unit
            // - U+F880..U+FFFF => 2 code units
            // - U+10000+       => 4 code units
            //
            // Since the 1- and 3-code unit cases are now clustered, they can
            // both be checked together very cheaply.

            value  ^= 0xF800u;
            value  -= 0xF880u;   // if scalar is 1 or 3 code units, high byte = 0xFF; else high byte = 0x00
            value  += (4 << 24); // if scalar is 1 or 3 code units, high byte = 0x03; else high byte = 0x04
            value >>= 24;        // shift high byte down

            // Final return value:
            // - U+0000..U+007F => 3 + (-1) * 2 = 1
            // - U+0080..U+07FF => 4 + (-1) * 2 = 2
            // - U+0800..U+FFFF => 3 + ( 0) * 2 = 3
            // - U+10000+       => 4 + ( 0) * 2 = 4
            return((int)value + (a * 2));
        }
示例#5
0
 // non-validating ctor
 private Rune(uint scalarValue, bool unused)
 {
     UnicodeDebug.AssertIsValidScalar(scalarValue);
     _value = scalarValue;
 }
示例#6
0
        /// <summary>
        /// Returns the Unicode plane (0 through 16, inclusive) which contains this code point.
        /// </summary>
        public static int GetPlane(uint codePoint)
        {
            UnicodeDebug.AssertIsValidCodePoint(codePoint);

            return((int)(codePoint >> 16));
        }
        /// <summary>
        /// Decodes the <see cref="Rune"/> at the beginning of the provided UTF-8 source buffer.
        /// </summary>
        /// <returns>
        /// <para>
        /// If the source buffer begins with a valid UTF-8 encoded scalar value, returns <see cref="OperationStatus.Done"/>,
        /// and outs via <paramref name="result"/> the decoded <see cref="Rune"/> and via <paramref name="bytesConsumed"/> the
        /// number of <see langword="byte"/>s used in the input buffer to encode the <see cref="Rune"/>.
        /// </para>
        /// <para>
        /// If the source buffer is empty or contains only a partial UTF-8 subsequence, returns <see cref="OperationStatus.NeedMoreData"/>,
        /// and outs via <paramref name="result"/> <see cref="ReplacementChar"/> and via <paramref name="bytesConsumed"/> the length of the input buffer.
        /// </para>
        /// <para>
        /// If the source buffer begins with an ill-formed UTF-8 encoded scalar value, returns <see cref="OperationStatus.InvalidData"/>,
        /// and outs via <paramref name="result"/> <see cref="ReplacementChar"/> and via <paramref name="bytesConsumed"/> the number of
        /// <see langword="char"/>s used in the input buffer to encode the ill-formed sequence.
        /// </para>
        /// </returns>
        /// <remarks>
        /// The general calling convention is to call this method in a loop, slicing the <paramref name="source"/> buffer by
        /// <paramref name="bytesConsumed"/> elements on each iteration of the loop. On each iteration of the loop <paramref name="result"/>
        /// will contain the real scalar value if successfully decoded, or it will contain <see cref="ReplacementChar"/> if
        /// the data could not be successfully decoded. This pattern provides convenient automatic U+FFFD substitution of
        /// invalid sequences while iterating through the loop.
        /// </remarks>
        public static OperationStatus DecodeFromUtf8(ReadOnlySpan <byte> source, out Rune result, out int bytesConsumed)
        {
            // This method follows the Unicode Standard's recommendation for detecting
            // the maximal subpart of an ill-formed subsequence. See The Unicode Standard,
            // Ch. 3.9 for more details. In summary, when reporting an invalid subsequence,
            // it tries to consume as many code units as possible as long as those code
            // units constitute the beginning of a longer well-formed subsequence per Table 3-7.

            int index = 0;

            // Try reading input[0].

            if ((uint)index >= (uint)source.Length)
            {
                goto NeedsMoreData;
            }

            uint tempValue = source[index];

            if (!UnicodeUtility.IsAsciiCodePoint(tempValue))
            {
                goto NotAscii;
            }

Finish:

            bytesConsumed = index + 1;
            Debug.Assert(1 <= bytesConsumed && bytesConsumed <= 4); // Valid subsequences are always length [1..4]
            result = UnsafeCreate(tempValue);
            return(OperationStatus.Done);

NotAscii:

            // Per Table 3-7, the beginning of a multibyte sequence must be a code unit in
            // the range [C2..F4]. If it's outside of that range, it's either a standalone
            // continuation byte, or it's an overlong two-byte sequence, or it's an out-of-range
            // four-byte sequence.

            if (!UnicodeUtility.IsInRangeInclusive(tempValue, 0xC2, 0xF4))
            {
                goto FirstByteInvalid;
            }

            tempValue = (tempValue - 0xC2) << 6;

            // Try reading input[1].

            index++;
            if ((uint)index >= (uint)source.Length)
            {
                goto NeedsMoreData;
            }

            // Continuation bytes are of the form [10xxxxxx], which means that their two's
            // complement representation is in the range [-65..-128]. This allows us to
            // perform a single comparison to see if a byte is a continuation byte.

            int thisByteSignExtended = (sbyte)source[index];

            if (thisByteSignExtended >= -64)
            {
                goto Invalid;
            }

            tempValue += (uint)thisByteSignExtended;
            tempValue += 0x80;               // remove the continuation byte marker
            tempValue += (0xC2 - 0xC0) << 6; // remove the leading byte marker

            if (tempValue < 0x0800)
            {
                Debug.Assert(UnicodeUtility.IsInRangeInclusive(tempValue, 0x0080, 0x07FF));
                goto Finish; // this is a valid 2-byte sequence
            }

            // This appears to be a 3- or 4-byte sequence. Since per Table 3-7 we now have
            // enough information (from just two code units) to detect overlong or surrogate
            // sequences, we need to perform these checks now.

            if (!UnicodeUtility.IsInRangeInclusive(tempValue, ((0xE0 - 0xC0) << 6) + (0xA0 - 0x80), ((0xF4 - 0xC0) << 6) + (0x8F - 0x80)))
            {
                // The first two bytes were not in the range [[E0 A0]..[F4 8F]].
                // This is an overlong 3-byte sequence or an out-of-range 4-byte sequence.
                goto Invalid;
            }

            if (UnicodeUtility.IsInRangeInclusive(tempValue, ((0xED - 0xC0) << 6) + (0xA0 - 0x80), ((0xED - 0xC0) << 6) + (0xBF - 0x80)))
            {
                // This is a UTF-16 surrogate code point, which is invalid in UTF-8.
                goto Invalid;
            }

            if (UnicodeUtility.IsInRangeInclusive(tempValue, ((0xF0 - 0xC0) << 6) + (0x80 - 0x80), ((0xF0 - 0xC0) << 6) + (0x8F - 0x80)))
            {
                // This is an overlong 4-byte sequence.
                goto Invalid;
            }

            // The first two bytes were just fine. We don't need to perform any other checks
            // on the remaining bytes other than to see that they're valid continuation bytes.

            // Try reading input[2].

            index++;
            if ((uint)index >= (uint)source.Length)
            {
                goto NeedsMoreData;
            }

            thisByteSignExtended = (sbyte)source[index];
            if (thisByteSignExtended >= -64)
            {
                goto Invalid; // this byte is not a UTF-8 continuation byte
            }

            tempValue <<= 6;
            tempValue  += (uint)thisByteSignExtended;
            tempValue  += 0x80;                // remove the continuation byte marker
            tempValue  -= (0xE0 - 0xC0) << 12; // remove the leading byte marker

            if (tempValue <= 0xFFFF)
            {
                Debug.Assert(UnicodeUtility.IsInRangeInclusive(tempValue, 0x0800, 0xFFFF));
                goto Finish; // this is a valid 3-byte sequence
            }

            // Try reading input[3].

            index++;
            if ((uint)index >= (uint)source.Length)
            {
                goto NeedsMoreData;
            }

            thisByteSignExtended = (sbyte)source[index];
            if (thisByteSignExtended >= -64)
            {
                goto Invalid; // this byte is not a UTF-8 continuation byte
            }

            tempValue <<= 6;
            tempValue  += (uint)thisByteSignExtended;
            tempValue  += 0x80;                // remove the continuation byte marker
            tempValue  -= (0xF0 - 0xE0) << 18; // remove the leading byte marker

            UnicodeDebug.AssertIsValidSupplementaryPlaneScalar(tempValue);
            goto Finish; // this is a valid 4-byte sequence

FirstByteInvalid:

            index = 1; // Invalid subsequences are always at least length 1.

Invalid:

            Debug.Assert(1 <= index && index <= 3); // Invalid subsequences are always length 1..3
            bytesConsumed = index;
            result        = ReplacementChar;
            return(OperationStatus.InvalidData);

NeedsMoreData:

            Debug.Assert(0 <= index && index <= 3); // Incomplete subsequences are always length 0..3
            bytesConsumed = index;
            result        = ReplacementChar;
            return(OperationStatus.NeedMoreData);
        }