示例#1
0
        public static MapLayerBase GetBeachMapGen(long seed, int scale)
        {
            MapLayerPerlin layer = new MapLayerPerlin(seed + 1, 6, 0.9f, scale / 3, 255, new double[] { 0.2f, 0.2f, 0.2f, 0.2f, 0.2f, 0.2f });

            MapLayerBase beach = new MapLayerPerlinWobble(seed + 986876, layer, 4, 0.9f, scale / 2);

            //forest.DebugDrawBitmap(1, 0, 0, "Forest 1 - PerlinWobbleClimate"); - Requires climate  map

            return(beach);
        }
示例#2
0
        public static MapLayerBase GetClimateMapGen(long seed, NoiseClimate climateNoise)
        {
            MapLayerBase climate = new MapLayerClimate(seed + 1, climateNoise);

            climate.DebugDrawBitmap(0, 0, 0, "Climate 1 - Noise");

            climate = new MapLayerPerlinWobble(seed + 2, climate, 6, 0.7f, TerraGenConfig.climateMapWobbleScale, TerraGenConfig.climateMapWobbleScale * 0.15f);
            climate.DebugDrawBitmap(0, 0, 0, "Climate 2 - Perlin Wobble");

            return(climate);
        }
示例#3
0
        public static MapLayerBase GetOreMap(long seed, NoiseOre oreNoise, float scaleMul, float contrast, float sub)
        {
            MapLayerBase ore = new MapLayerOre(seed + 1, oreNoise, scaleMul, contrast, sub);

            ore.DebugDrawBitmap(DebugDrawMode.RGB, 0, 0, 512, "Ore 1 - Noise");

            ore = new MapLayerPerlinWobble(seed + 2, ore, 5, 0.85f, TerraGenConfig.oreMapWobbleScale, TerraGenConfig.oreMapWobbleScale * 0.15f);
            ore.DebugDrawBitmap(DebugDrawMode.RGB, 0, 0, 512, "Ore 1 - Perlin Wobble");

            return(ore);
        }
示例#4
0
        public static MapLayerBase GetLightningArcMap(long seed)
        {
            MapLayerBase wind = new MapLayerLines(seed + 1);

            wind.DebugDrawBitmap(DebugDrawMode.FirstByteGrayscale, 50, 50, "Wind 1 - Lines");

            wind = new MapLayerBlur(0, wind, 3);
            wind.DebugDrawBitmap(DebugDrawMode.FirstByteGrayscale, 50, 50, "Wind 2 - Blur");

            wind = new MapLayerPerlinWobble(seed + 2, wind, 4, 0.8f, 128, 40);
            wind.DebugDrawBitmap(DebugDrawMode.FirstByteGrayscale, 50, 50, "Wind 3 - Perlin Wobble");

            return(wind);
        }