public unsafe void TryWrite(byte[] data, int length) { Debug.Assert(data != null); if (data.Length < length) { throw new ArgumentOutOfRangeException("length"); } EnsureNotDisposed(); fixed(byte *pData = data) { IntPtr ptrData = (IntPtr)pData; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } } }
public unsafe void TryWrite(Memory <byte> data) { // This can work with Span<byte> because it's synchronous but we need pinning support EnsureNotDisposed(); void *pointer; if (!data.TryGetPointer(out pointer)) { throw new InvalidOperationException("Pointer not available"); } IntPtr ptrData = (IntPtr)pointer; var length = data.Length; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
public unsafe void TryWrite(Span <byte> data) { EnsureNotDisposed(); ArraySegment <byte> array; void * pointer; IntPtr ptrData; if (data.TryGetArrayElseGetPointer(out array, out pointer)) { throw new NotImplementedException("needs to pin the array"); } else { ptrData = (IntPtr)pointer; } if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
public unsafe void TryWrite(Span <byte> data) { EnsureNotDisposed(); IntPtr ptrData = (IntPtr)data.UnsafePointer; if (IsUnix) { var buffer = new UVBuffer.Unix(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows(ptrData, (uint)data.Length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } }
public unsafe void TryWrite(ReadOnlySpan <byte> data) { // This can work with Span<byte> because it's synchronous but we need pinning support EnsureNotDisposed(); fixed(byte *source = &MemoryMarshal.GetReference(data)) { var length = data.Length; if (IsUnix) { var buffer = new UVBuffer.Unix((IntPtr)source, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } else { var buffer = new UVBuffer.Windows((IntPtr)source, (uint)length); UVException.ThrowIfError(UVInterop.uv_try_write(Handle, &buffer, 1)); } } }