public bool IsVertexArrayOES(WebGLVertexArray arrayObject)
 {
     return false;
 }
 public void DeleteVertexArrayOES(WebGLVertexArray arrayObject)
 {
 }
 public void BindVertexArrayOES(WebGLVertexArray arrayObject)
 {
 }
示例#4
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 public void BindVertexArrayOES(WebGLVertexArray arrayObject)
 {
 }
示例#5
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 public bool IsVertexArrayOES(WebGLVertexArray arrayObject)
 {
     return(false);
 }
示例#6
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 public void DeleteVertexArrayOES(WebGLVertexArray arrayObject)
 {
 }