示例#1
0
 public bool IsTexture(WebGLTexture texture)
 {
     return(false);
 }
示例#2
0
 public void FramebufferTexture2D(int target, int attachment, int textarget, WebGLTexture texture, int level)
 {
 }
示例#3
0
 public void BindTexture(int target, WebGLTexture texture)
 {
 }
示例#4
0
 public void DeleteTexture(WebGLTexture texture)
 {
 }
示例#5
0
 public bool IsTexture(WebGLTexture texture)
 {
     return false;
 }
示例#6
0
 public void FramebufferTexture2D(uint target, uint attachment, uint textarget, WebGLTexture texture, int level)
 {
 }
示例#7
0
 public void DeleteTexture(WebGLTexture texture)
 {
 }
示例#8
0
 public void BindTexture(uint target, WebGLTexture texture)
 {
 }