public bool IsTexture(WebGLTexture texture) { return(false); }
public void FramebufferTexture2D(int target, int attachment, int textarget, WebGLTexture texture, int level) { }
public void BindTexture(int target, WebGLTexture texture) { }
public void DeleteTexture(WebGLTexture texture) { }
public bool IsTexture(WebGLTexture texture) { return false; }
public void FramebufferTexture2D(uint target, uint attachment, uint textarget, WebGLTexture texture, int level) { }
public void BindTexture(uint target, WebGLTexture texture) { }