protected unsafe virtual void RenderEffect(FastBitmap src, FastBitmap dst, Rectangle roi) { PixelData* src_data_ptr = (PixelData*)src.DataPtr; int src_width = src.Width; PixelData* dst_data_ptr = (PixelData*)dst.DataPtr; int dst_width = dst.Width; for (int y = roi.Y; y < roi.Bottom; ++y) { PixelData* srcPtr = src.GetPointAddressUnchecked (src_data_ptr, src_width, roi.X, y); PixelData* dstPtr = dst.GetPointAddressUnchecked (dst_data_ptr, dst_width, roi.X, y); RenderLine (srcPtr, dstPtr, roi.Width); } }
public void Apply(FastBitmap dst, FastBitmap src, Rectangle roi) { PixelData* src_data_ptr = (PixelData*)src.DataPtr; int src_width = src.Width; PixelData* dst_data_ptr = (PixelData*)dst.DataPtr; int dst_width = dst.Width; for (int y = roi.Y; y < roi.Bottom; ++y) { PixelData* dstPtr = dst.GetPointAddressUnchecked (dst_data_ptr, dst_width, roi.X, y); PixelData* srcPtr = src.GetPointAddressUnchecked (src_data_ptr, src_width, roi.X, y); Apply (dstPtr, srcPtr, roi.Width); } }