public override byte[] GetContent(Assembly assembly)
		{
			var result = new Dictionary<string, string>();

			var resourceManager = new ResourceManager(baseName, assembly);

			using (var resourceSet = resourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true))
			{
				foreach (DictionaryEntry entry in resourceSet)
				{
					var key = entry.Key.ToString();
					result.Add(key, resourceManager.GetString(key));
				}
			}

			var json = result.ToJson();
			return Encoding.UTF8.GetBytes(json);
		}
        /// <summary>
        /// Retrieves feature collection JSON for a feature layer.
        /// </summary>
        /// <remarks>
        /// The JSON returned by this function can be used to instantiate a feature collection layer
        /// via FeatureLayer.FromJson.  Note that this method DOES NOT serialize features as this 
        /// capability is not needed at this time.
        /// </remarks>
        public static string GenerateFeatureCollectionJson(this FeatureLayer layer, 
            bool humanReadable = false)
        {
            if (layer.LayerInfo == null)
            {
                return null;
            }
            else
            {
                Dictionary<string, object> dictionary = new Dictionary<string, object>();
                dictionary.Add("layerDefinition", layer.GetLayerInfoDictionary());
                string json = dictionary.ToJson();

                return json;
            }
        }