示例#1
0
        public void SyncState()
        {
            if (Server)
            {
                if (_server == null)
                {
                    return;
                }

                _server.PropogateMessage(null);
            }
            else
            {
                if (_client == null)
                {
                    return;
                }

                _client.PropogateToServer(GetSyncMessage());
            }
        }
示例#2
0
 public override void Execute(SyncExecutionContext context, TcpClient client, SyncServer server)
 {
     server.PropogateMessage(PropogatedMessage);
 }
 public override void Execute(SyncExecutionContext context, TcpClient client, SyncServer server)
 {
     server.PropogateMessage(PropogatedMessage);
 }