public void CompressBundles(AssetBundleBuildSettings settings, AssetBundleManifest manifest)
 {
 }
示例#2
0
 public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options)
 {
 }
 public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options)
 {
     options |= BuildAssetBundleOptions.UncompressedAssetBundle;
 }
 public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options)
 {
     options |= BuildAssetBundleOptions.ChunkBasedCompression;
 }