public void CompressBundles(AssetBundleBuildSettings settings, AssetBundleManifest manifest) { }
public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options) { }
public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options) { options |= BuildAssetBundleOptions.UncompressedAssetBundle; }
public void OnModifyBuildOptions(AssetBundleBuildSettings settings, ref BuildAssetBundleOptions options) { options |= BuildAssetBundleOptions.ChunkBasedCompression; }