public Terminal(BasicOne game, string sheet)
 {
     _sheet     = sheet;
     Game       = game;
     GlyphRects = new Dictionary <Glyph, Rectangle>();
     SetResolution(80, 24);
 }
        public GamePage()
        {
            InitializeComponent();
            // Create the game.
            var launchArguments = string.Empty;

            _game = XamlGame <BasicOne> .Create(launchArguments, Window.Current.CoreWindow, swapChainPanel);
        }
 public IpsTimer(BasicOne basicOne, IdeState state)
 {
     BasicOne      = basicOne;
     RequiredState = state;
 }